Telerobotics, automation, and human supervisory control
Telerobotics, automation, and human supervisory control
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
ICIS '00 Proceedings of the twenty first international conference on Information systems
Understanding how to improve the accessibility of computers through cursor control studies
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Solving multi-target haptic problems in menu interaction
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Cursor measures for motion-impaired computer users
Proceedings of the fifth international ACM conference on Assistive technologies
Multiple haptic targets for motion-impaired computer users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fisheyes are good for large steering tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving Mouse Navigation - A Walk through the "Hilly Screen Landscape"
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
Analysis of Suture Manipulation Forces for Teleoperation with Force Feedback
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part I
Perception and haptics: towards more accessible computers for motion-impaired users
Proceedings of the 2001 workshop on Perceptive user interfaces
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Measuring the difficulty of steering through corners
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Faster cascading menu selections with enlarged activation areas
GI '06 Proceedings of Graphics Interface 2006
Effets du retour de force sur la performance lors d'un geste de pointage
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Human interaction with small haptic effects
Presence: Teleoperators and Virtual Environments
A new approach to haptic augmentation of the GUI
Proceedings of the 8th international conference on Multimodal interfaces
Evaluation of haptically augmented touchscreen gui elements under cognitive load
Proceedings of the 9th international conference on Multimodal interfaces
Usability of optically simulated haptic feedback
International Journal of Human-Computer Studies
Chemieraum: tangible chemistry in exhibition space
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Tactile feedback enhanced hand gesture interaction at large, high-resolution displays
Journal of Visual Languages and Computing
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
A Model for Steering with Haptic-Force Guidance
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Cooperative manipulation between humans and teleoperated agents
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
EuroHaptics'10 Proceedings of the 2010 international conference on Haptics: generating and perceiving tangible sensations, Part I
Efficacité et robustesse aux distracteurs d'un retour tactile pour faciliter le pointage
Conference Internationale Francophone sur I'Interaction Homme-Machine
Enhancing physicality in touch interaction with programmable friction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Surfpad: riding towards targets on a squeeze film effect
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of view, input device, and track width on video game driving
Proceedings of Graphics Interface 2011
Adding haptic feedback to touch screens at the right time
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Perceptually robust traffic control in distributed haptic virtual environments
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Modeling the effect of force feedback for 3D steering tasks
EGVE - JVRC'11 Proceedings of the 17th Eurographics conference on Virtual Environments & Third Joint Virtual Reality
Development of haptic assistance for route assessment tool of NASA nextgen cockpit situation display
HCI International'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for health, safety, mobility and complex environments - Volume Part II
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The introduction of a force-feedback mouse, which provides high fidelity tactile cues via force output, may represent a long-awaited technological breakthrough in pointing device designs. However, there have been few studies examining the benefits of force-feedback for the desktop computer human interface. Ten adults performed eighty steering tasks, where the participants moved the cursor through a small tunnel with varying indices of difficulty using a conventional and force-feedback mouse. For the force-feedback condition, the mouse displayed force that pulled the cursor to the center of the tunnel. The tasks required both horizontal and vertical screen movements of the cursor. Movement times were on average 52 percent faster during the force-feedback condition when compared to the conventional mouse. Furthermore, for the conventional mouse vertical movements required more time to complete than horizontal screen movements. Another ten adults completed a combined steering and targeting task, where the participants navigated through a tunnel and then clicked a small box at the end of the tunnel. Again, force-feedback improved times to complete the task. Although movement times were slower than the pure steering task, the steering index of difficulty dominated the steering-targeting relationship. These results further support that human computer interfaces benefit from the additional sensory input of tactile cues to the human user.