SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multifunctional cursor for direct manipulation user interfaces
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Project GROPEHaptic displays for scientific visualization
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Extending Fitts' law to two-dimensional tasks
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-modal mouse with tactile and force feedback
International Journal of Human-Computer Studies
Improved efficiency through I- and E-feedback: a trackball with contextual force feedback
International Journal of Human-Computer Studies
Human-computer interaction
The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Movement characteristics using a mouse with tactile and force feedback
International Journal of Human-Computer Studies
Making computers easier for older adults to use: area cursors and sticky icons
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Persuasive computers: perspectives and research directions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bullseye! when Fitts' law doesn't fit
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Principles of mixed-initiative user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Putting the feel in ’look and feel‘
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Force-feedback improves performance for steering and combined steering-targeting tasks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Acquisition of expanding targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving Mouse Navigation - A Walk through the "Hilly Screen Landscape"
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Direct manipulation: A step beyond programming languages (abstract only)
CHI '81 Proceedings of the Joint Conference on Easier and More Productive Use of Computer Systems. (Part - II): Human Interface and the User Interface - Volume 1981
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Semantic pointing: improving target acquisition with control-display ratio adaptation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HIM: a framework for haptic instant messaging
CHI '04 Extended Abstracts on Human Factors in Computing Systems
"Beating" Fitts' law: virtual enhancements for pointing facilitation
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
inTouch: a medium for haptic interpersonal communication
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
Perception of mechanically and optically simulated bumps and holes
ACM Transactions on Applied Perception (TAP)
A Model for Steering with Haptic-Force Guidance
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Perception of mechanically and optically simulated bumps and holes
ACM Transactions on Applied Perception (TAP)
Presence: Teleoperators and Virtual Environments
Pseudo-haptics: from the theoretical foundations to practical system design guidelines
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
A novel approach for pseudo-haptic textures based on curvature information
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
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In this contribution a method will be described to optically simulate haptic feedback without resorting to mechanical force feedback devices. This method exploits the domination of the visual over the haptic modality. The perception of haptic feedback, usually generated by force feedback devices, was simulated by tiny displacements on the cursor position relative to the intended force. The usability of optically simulated haptic feedback (OSHF) was tested experimentally by measuring effectiveness, efficiency and satisfaction of its users in a Fitts' type target-acquisition task and comparing the results with the usability of mechanically simulated force feedback and normal feedback. Results show that OSHF outperforms mechanically simulated haptic feedback and normal feedback, especially in the case of small targets.