Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Putting the feel in ’look and feel‘
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Force-feedback improves performance for steering and combined steering-targeting tasks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Haptic feedback for pen computing: directions and strategies
CHI '04 Extended Abstracts on Human Factors in Computing Systems
The Design and Evaluation of a Vibrotactile Progress Bar
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Tactile feedback for mobile interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluation of haptically augmented touchscreen gui elements under cognitive load
Proceedings of the 9th international conference on Multimodal interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Investigating the effectiveness of tactile feedback for mobile touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feel-good touch: finding the most pleasant tactile feedback for a mobile touch screen button
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
A Virtual Button with Tactile Feedback Using Ultrasonic Vibration
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Mobile multi-actuator tactile displays
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
Comparison of three designs for haptic button edges on touchscreens
HAPTIC '10 Proceedings of the 2010 IEEE Haptics Symposium
Taste/IP: the sensation of taste for digital communication
Proceedings of the 14th ACM international conference on Multimodal interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Hi-index | 0.00 |
The lack of haptics on touch screens often causes errors and user frustration. However, adding haptic feedback to touch screens in order to address this problem needs to be effected at an appropriate stage. In this paper we present two experiments to explore when best to add haptic feedback during the user's interaction. We separate the interaction process into three stages: Locating, Navigation and Interaction. We compare two points in the Navigation stage in order to establish the optimal time for adding haptic feedback at that stage. We also compare applying haptic feedback at the Navigation stage and the Interaction stage to establish the latest point at which haptic feedback can be added. Combining previous research with our own, we find that the optimal time for applying haptic feedback to the target GUI at the Navigation stage is when the user reaches his destination and that haptic feedback improves user's performance only if it is added before the Interaction stage. These results should alert designers to the need to take into consideration timing when adding haptic feedback to touch screens.