The human factors of computer graphics interaction techniques
IEEE Computer Graphics and Applications
A multi-touch three dimensional touch-sensitive tablet
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The keystroke-level model for user performance time with interactive systems
Communications of the ACM
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One-point touch input of vector information for computer displays
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Extensions to C for interface programming
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Bat brushes: on the uses of six position and orientation parameters in a paint program
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Attention and visual feedback: the bimanual frame of reference
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Event-response systems: a technique for specifying multi-threaded dialogues
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
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CHI '02 Extended Abstracts on Human Factors in Computing Systems
TiltType: accelerometer-supported text entry for very small devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Input technologies and techniques
The human-computer interaction handbook
EdgeWrite: a stylus-based text entry method designed for high accuracy and stability of motion
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Tactile interfaces for small touch screens
Proceedings of the 16th annual ACM symposium on User interface software and technology
Interpolated mappings for musical instruments
Organised Sound
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Haptic feedback for pen computing: directions and strategies
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Single-handed interaction techniques for multiple pressure-sensitive strips
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Text entry from power wheelchairs: edgewrite for joysticks and touchpads
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
Using light emitting diode arrays as touch-sensitive input and output devices
Proceedings of the 17th annual ACM symposium on User interface software and technology
GI '05 Proceedings of Graphics Interface 2005
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Zliding: fluid zooming and sliding for high precision parameter manipulation
Proceedings of the 18th annual ACM symposium on User interface software and technology
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Synthesis and control on large scale multi-touch sensing displays
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Multi-finger cursor techniques
GI '06 Proceedings of Graphics Interface 2006
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-finger input with a standard touch screen
Proceedings of the 20th annual ACM symposium on User interface software and technology
Indirect mappings of multi-touch input using one and two hands
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Zoom interaction design for pen-operated portable devices
International Journal of Human-Computer Studies
Shadow tracking on multi-touch tables
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Extending 2D object arrangement with pressure-sensitive layering cues
Proceedings of the 21st annual ACM symposium on User interface software and technology
Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces
Proceedings of the 21st annual ACM symposium on User interface software and technology
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The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
The performance of touch screen soft buttons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Empirical evaluation for finger input properties in multi-touch interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of multi-finger mouse emulation techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Back-of-device interaction allows creating very small touch devices
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IMPAD: an inexpensive multi-touchpressure acquisition device
CHI '09 Extended Abstracts on Human Factors in Computing Systems
The UnMousePad: an interpolating multi-touch force-sensing input pad
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Making Pen-Based Operation More Seamless and Continuous
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TableMouse: a novel multiuser tabletop pointing device
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Zoofing!: faster list selections with pressure-zoom-flick-scrolling
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Multi-touch techniques for exploring large-scale 3D astrophysical simulations
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Gesture interaction in cooperation scenarios
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AUIC '10 Proceedings of the Eleventh Australasian Conference on User Interface - Volume 106
TeslaTouch: electrovibration for touch surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Two-handed input in a standard configuration of notebook with external mouse
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MudPad: tactile feedback and haptic texture overlay for touch surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Access overlays: improving non-visual access to large touch screens for blind users
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A study of two-handed scrolling and selection on standard notebook computers
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Tabletop Ensemble: touch-enabled virtual percussion instruments
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Using overlays to support collaborative interaction with display walls
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A study on touch & hover based interaction for zooming
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Providing both physical and perceived affordances using physical games pieces on touch based tablets
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Finger-based multitouch interface for performing 3D CAD operations
International Journal of Human-Computer Studies
PseudoWeight: Making Tabletop Interaction with Virtual Objects More Tangible
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An evaluation of state switching methods for indirect touch systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touchplates: low-cost tactile overlays for visually impaired touch screen users
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TouchModifier: enriched multi-touch gestures for tablet browsers
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Touch-sensitive tablets and their use in human-computer interaction are discussed. It is shown that such devices have some important properties that differentiate them from other input devices (such as mice and joysticks). The analysis serves two purposes: (1) it sheds light on touch tablets, and (2) it demonstrates how other devices might be approached. Three specific distinctions between touch tablets and one button mice are drawn. These concern the signaling of events, multiple point sensing and the use of templates. These distinctions are reinforced, and possible uses of touch tablets are illustrated, in an example application. Potential enhancements to touch tablets and other input devices are discussed, as are some inherent problems. The paper concludes with recommendations for future work.