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SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
The use of a kinesthetic supplement in an interactive graphics system.
The use of a kinesthetic supplement in an interactive graphics system.
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Multi-dimensional input techniques and articulated figure positioning by multiple constraints
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Graphical input interaction technique (GIIT)
ACM SIGGRAPH Computer Graphics
Lexical and pragmatic considerations of input structures
ACM SIGGRAPH Computer Graphics
Zoom interaction design for pen-operated portable devices
International Journal of Human-Computer Studies
Empirical evaluation for finger input properties in multi-touch interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Making Pen-Based Operation More Seamless and Continuous
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
IBM Systems Journal
Zoofing!: faster list selections with pressure-zoom-flick-scrolling
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Force gestures: augmenting touch screen gestures with normal and tangential forces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Evaluation of human tangential force input performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A thin stretchable interface for tangential force measurement
Proceedings of the 25th annual ACM symposium on User interface software and technology
Indirect shear force estimation for multi-point shear force operations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pseudo-pressure detection and its use in predictive text entry on touchscreens
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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The finger as a graphical stylus enjoys a coefficient of friction with glass sufficient to provide input of direction and torque as well as position from a single point. This report describes a pressure-sensitive digitizer (PSD) capable of accepting these force inputs, and discusses a set of five simple input applications used to assess the capabilities of this device. These applications include techniques for specifying vectors, and pushing, pulling, dispersing and reorienting objects with a single touch. Experience gained from these applications demonstrates that touch and pressure sensing open a rich channel for immediate and multi-dimensional interaction.