Improving the accuracy of touch screens: an experimental evaluation of three strategies
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touchscreens: design strategies and comparisons with a mouse
International Journal of Man-Machine Studies
The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touch screen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
One-point touch input of vector information for computer displays
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TouchLight: an imaging touch screen and display for gesture-based interaction
Proceedings of the 6th international conference on Multimodal interfaces
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Superflick: a natural and efficient technique for long-distance object placement on digital tables
GI '06 Proceedings of Graphics Interface 2006
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bringing physics to the surface
Proceedings of the 21st annual ACM symposium on User interface software and technology
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-touch techniques for exploring large-scale 3D astrophysical simulations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-touch enabled steering wheel: exploring the design space
CHI '10 Extended Abstracts on Human Factors in Computing Systems
ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
SurfaceMouse: supplementing multi-touch interaction with a virtual mouse
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Touch input on curved surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating effects of structural holds on pointing and dragging performance with flexible displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Grips and gestures on a multi-touch pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Oh snap" - helping users align digital objects on touch interfaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Usage and recognition of finger orientation for multi-touch tabletop interaction
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device
Proceedings of the 24th annual ACM symposium on User interface software and technology
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
Force gestures: augmenting touch screen gestures with normal and tangential forces
Proceedings of the 24th annual ACM symposium on User interface software and technology
TapSense: enhancing finger interaction on touch surfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
KinectTouch: accuracy test for a very low-cost 2.5D multitouch tracking system
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bimanual marking menu for near surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Biometric-rich gestures: a novel approach to authentication on multi-touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch behavior with different postures on soft smartphone keyboards
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Digging unintentional displacement for one-handed thumb use on touchscreen-based mobile devices
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
Empirical evaluation of uni- and bimodal pen and touch interaction properties on digital tabletops
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Finger-based multitouch interface for performing 3D CAD operations
International Journal of Human-Computer Studies
An evaluation of state switching methods for indirect touch systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving touch accuracy on large tabletops using predecessor and successor
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The space between the notes: adding expressive pitch control to the piano keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bayesian touch: a statistical criterion of target selection with finger touch
Proceedings of the 26th annual ACM symposium on User interface software and technology
Proceedings of the 19th international conference on Intelligent User Interfaces
Left and right hand distinction for multi-touch tabletop interactions
Proceedings of the 19th international conference on Intelligent User Interfaces
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Current multi-touch interaction techniques typically only use the x-y coordinates of the human finger's contact with the screen. However, when fingers contact a touch-sensitive surface, they usually approach at an angle and cover a relatively large 2D area instead of a precise single point. In this paper, a Frustrated Total Internal Reflection (FTIR) based multi-touch device is used to collect the finger imprint data. We designed a series of experiments to explore human finger input properties and identified several useful properties such as contact area, contact shape and contact orientation which can be exploited to improve the performance of multi-touch selecting and pointing tasks. Based on the experimental results, we discuss some implications for the design of human finger input interfaces and propose several design prototypes which incorporate these implications. A set of raw data and several concrete recommendations which are useful for the research community are also presented.