The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
A multitouch software architecture
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Empirical evaluation for finger input properties in multi-touch interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using a depth camera as a touch sensor
ACM International Conference on Interactive Tabletops and Surfaces
Z-touch: an infrastructure for 3d gesture interaction in the proximity of tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ZeroTouch: a zero-thickness optical multi-touch force field
CHI '11 Extended Abstracts on Human Factors in Computing Systems
DepthTouch: an elastic surface for tangible computing
Proceedings of the International Working Conference on Advanced Visual Interfaces
Extended multitouch: recovering touch posture and differentiating users using a depth camera
Proceedings of the 25th annual ACM symposium on User interface software and technology
Seamless integration of mobile devices into interactive surface environments
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Enhanced feed-forward for a user aware multi-touch device
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Using multiple sensors for reliable markerless identification through supervised learning
Machine Vision and Applications
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We present a simple solution for a touch detection system on any display at a very low cost. By using a Microsoft Kinect, we can detect fingers and objects on and above a display. We conducted a user study in order to evaluate the accuracy of this system compared to the accuracy of a capacitive touch monitor. The results show, that the system can't compete with an integrated system yet, but works well enough to be used as a touch detection system for large displays.