Computer graphic modeling of american sign language
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
The intelligent voice-interactive interface
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
A differential compiler for computer animation
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
OOPSLA '87 Conference proceedings on Object-oriented programming systems, languages and applications
Circling: a method of mouse-based selection without button presses
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tailor: creating custom user interfaces based on gesture
UIST '90 Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology
Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
The drawing prism: a versatile graphic input device
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Tactile interfaces for small touch screens
Proceedings of the 16th annual ACM symposium on User interface software and technology
Natural and simulated pointing
EACL '87 Proceedings of the third conference on European chapter of the Association for Computational Linguistics
A semantic analysis of the design space of input devices
Human-Computer Interaction
Kuukkeli: design and evaluation of location-based service with touch UI for hikers
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Finger mouse and gesture recognition system as a new human computer interface
Computers and Graphics
Gesture interaction in cooperation scenarios
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
Force gestures: augmenting touch screen gestures with normal and tangential forces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Evaluation of human tangential force input performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Indirect shear force estimation for multi-point shear force operations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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A flexible interface to computing environments can be provided by gestural input. We describe a prototype system that recognizes some types of single-finger gestures and uses these gestures to manipulate displayed objects. An experimental gesture input device yields information about single finger gestures in terms of position, pressure, and shear forces on a screen. The gestures are classified by a “gesture parser” and used to control actions in a fingerpainting program, an interactive computing system designed for young children, and an interactive digital logic simulation.