Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Survey of Gesture RecognitionTechniques.
A Survey of Gesture RecognitionTechniques.
Labanotation for design of movement-based interaction
Proceedings of the second Australasian conference on Interactive entertainment
Affectionate Computing: Can We Fall in Love with a Machine?
IEEE MultiMedia
FlowField and beyond: applying pressure-sensitive multi-point touchpad interaction
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Personalized ambient media experience: move.me case study
Proceedings of the 12th international conference on Intelligent user interfaces
Understanding movement for interaction design: frameworks and approaches
Personal and Ubiquitous Computing
Gesture interaction in cooperation scenarios
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
Documenting natural interactions
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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In this paper, we describe the development of a gesture interface toolkit that has been applied to an application of tactile gesture recognition within an artificial life environment. The goal is to design a gestural semantics of caress, in which qualitative attributes of gesture are expressed as a function of tactility. A touch-sensitive tablet capable of detecting multiple simultaneous contacts was used to provide a source of tactile gestures (stroking, pressing, tapping, wrapping, spreading, pinching, nudging) which were then interpreted by the software as events to be sent to the active creature in the environment. Participants could observe the creature reactions within a three-dimensional immersive display system.