Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Spotlight: directing users' attention on large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tools and Applications for Large-Scale Display Walls
IEEE Computer Graphics and Applications
The Large-Display User Experience
IEEE Computer Graphics and Applications
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
Proceedings of the 18th annual ACM symposium on User interface software and technology
Large display research overview
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A Survey of Large High-Resolution Display Technologies, Techniques, and Applications
VR '06 Proceedings of the IEEE conference on Virtual Reality
Shadow reaching: a new perspective on interaction for large displays
Proceedings of the 20th annual ACM symposium on User interface software and technology
HIPerPaper: introducing pen and paper interfaces for ultra-scale wall displays
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Shared substance: developing flexible multi-surface applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Large-scale display walls, and the high-resolution visualizations they support, promise to become ubiquitous. Natural interaction with them, especially in collaborative environments, is increasingly important and yet remains an on-going challenge. Part of the problem is a resolution mismatch between low-resolution input devices and high-resolution display walls. In addition, enabling concurrent use by multiple users is difficult - for example, how would this large workspace be managed for multiple users and what novel collaborative interactions could occur? In this paper, we present an overlay interface element superimposed on wall-display applications to help constrain interaction, focus attention on subsections of a display wall, and facilitate a collaborative multi-user workflow.