GI '06 Proceedings of Graphics Interface 2006
Visualizing Hurricane Katrina: large data management, rendering and display challenges
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
The Perceptual Scalability of Visualization
IEEE Transactions on Visualization and Computer Graphics
The allosphere: a large-scale immersive surround-view instrument
EDT '07 Proceedings of the 2007 workshop on Emerging displays technologies: images and beyond: the future of displays and interacton
PALMbit-Silhouette: A User Interface by Superimposing Palm-Silhouette to Access Wall Displays
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Federate resource management in a Distributed Virtual Environment
Future Generation Computer Systems
A Practical Guide to Large Tiled Displays
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Interactive browsing of large images on multi-projector display wall system
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
A distributed visualization module and its applications using tiled display wall
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Automatic configuration of display ordering for multi-display environments
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gesture select:: acquiring remote targets on large displays without pointing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Giga-scale multiresolution volume rendering on distributed display clusters
HCIV'09 Proceedings of the Second IFIP WG 13.7 conference on Human-computer interaction and visualization
Human-centered visualization environments
Human-centered visualization environments
Rapid development of user interfaces on cluster-driven wall displays with jBricks
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Cost-effective haptic-based networked virtual environments with high-resolution tiled display
Multimedia Tools and Applications
Parallel distributed rendering of HTML5 canvas elements
ICWE'11 Proceedings of the 11th international conference on Web engineering
Physical navigation to support graph exploration on a large high-resolution display
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
Proceedings of the 23rd Australian Computer-Human Interaction Conference
uTable: a seamlessly tiled, very large interactive tabletop system
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Using overlays to support collaborative interaction with display walls
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
3DPH'09 Proceedings of the 2009 international conference on Modelling the Physiological Human
A three-phase approach to photometric calibration for multi-projector display using LCD projectors
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
Using a high-resolution wall-sized virtual microscope to teach undergraduate medical students
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Designing large high-resolution display workspaces
Proceedings of the International Working Conference on Advanced Visual Interfaces
Information visualization on large, high-resolution displays: issues, challenges, and opportunities
Information Visualization - Special issue on State of the Field and New Research Directions
Desktop integration in graphics environments
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
The extended window metaphor for large high-resolution displays
EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
Pinch: an interface that relates applications on multiple touch-screen by ‘pinching' gesture
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Spatial user interface for experiencing Mogao caves
Proceedings of the 1st symposium on Spatial user interaction
Enabling health literacy for older adults through anamorphic perspective
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Using Pinching Gesture to Relate Applications Running on Discrete Touch-Screen Devices
International Journal of Creative Interfaces and Computer Graphics
Kinect©, as interaction device with a tiled display
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Interlocked surfaces: a dynamic multi-device collaboration system
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
Up close and personal: Collaborative work on a high-resolution multitouch wall display
ACM Transactions on Computer-Human Interaction (TOCHI)
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Continued advances in display hardware, computing power, networking, and rendering algorithms have all converged to dramatically improve large high-resolution display capabilities. We present a survey on prior research with large high-resolution displays. In the hardware configurations section we examine systems including multi-monitor workstations, reconfigurable projector arrays, and others. Rendering and the data pipeline are addressed with an overview of current technologies. We discuss many applications for large high-resolution displays such as automotive design, scientific visualization, control centers, and others. Quantifying the effects of large high-resolution displays on human performance and other aspects is important as we look toward future advances in display technology and how it is applied in different situations. Interacting with these displays brings a different set of challenges for HCI professionals, so an overview of some of this work is provided. Finally, we present our view of the top ten greatest challenges in large highresolution displays.