An introduction to parallel rendering
Parallel Computing - Special issue on applications: parallel graphics and visualisation
Disney's Photomosaics
Chromium: a stream-processing framework for interactive rendering on clusters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
CMV '03 Proceedings of the conference on Coordinated and Multiple Views In Exploratory Visualization
A Survey of Large High-Resolution Display Technologies, Techniques, and Applications
VR '06 Proceedings of the IEEE conference on Virtual Reality
The OptIPortal, a scalable visualization, storage, and computing interface device for the OptiPuter
Future Generation Computer Systems
A toolkit for peer-to-peer distributed user interfaces: concepts, implementation, and applications
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Light-Weight distributed web interfaces: preparing the web for heterogeneous environments
ICWE'05 Proceedings of the 5th international conference on Web Engineering
Online model-driven IDE to design GUIs for cross-platform mobile applications
Proceedings of the Fourth Symposium on Information and Communication Technology
Hi-index | 0.00 |
In this paper, we explain the rendering of ultra-high-resolution web content using HTML5 〈canvas〉 elements. Many high-resolution massive datasets have recently been presented on the web. For example, Google Maps provides satellite images of Earth's surface and atmosphere at various resolutions. However, the scope of information that a user can view depends on the number of pixels of the user's computer monitor, irrespective of the data resolution. Therefore, we propose a parallel distributed rendering method for web content using multiple LCD monitors. We demonstrate that our system can draw an 8240 pixel × 4920 pixel HTML5 〈canvas〉 element over a 16-monitor tiled display wall.