A comparison of selection time from walking and pull-down menus
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending Fitts' law to two-dimensional tasks
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The “Silk Cursor”: investigating transparency for 3D target acquisition
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Elastic Windows: a hierarchical multi-window World-Wide Web browser
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Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
High precision touch screen interaction
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Human on-line response to target expansion
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Refining Fitts' law models for bivariate pointing
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Non-invasive adaptation of black-box user interfaces
AUIC '03 Proceedings of the Fourth Australasian user interface conference on User interfaces 2003 - Volume 18
Proceedings of the 16th annual ACM symposium on User interface software and technology
TiltText: using tilt for text input to mobile phones
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Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
CrossY: a crossing-based drawing application
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SHARK2: a large vocabulary shorthand writing system for pen-based computers
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A remote control interface for large displays
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Differences in pointing task performance between preschool children and adults using mice
ACM Transactions on Computer-Human Interaction (TOCHI)
Snap-and-go: helping users align objects without the modality of traditional snapping
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
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International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
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A framework for collaborative control of applications
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Proceedings of the 18th annual ACM symposium on User interface software and technology
Zliding: fluid zooming and sliding for high precision parameter manipulation
Proceedings of the 18th annual ACM symposium on User interface software and technology
Benefits of merging command selection and direct manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Trackball text entry for people with motor impairments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Speech pen: predictive handwriting based on ambient multimodal recognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving menu interaction: a comparison of standard, force enhanced and jumping menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Laser pointer interaction techniques using peripheral areas of screens
Proceedings of the working conference on Advanced visual interfaces
Energy-Efficient Graphical User Interface Design
IEEE Transactions on Mobile Computing
Concurrent bimanual stylus interaction: a study of non-preferred hand mode manipulation
GI '06 Proceedings of Graphics Interface 2006
Phrasing techniques for multi-stroke selection gestures
GI '06 Proceedings of Graphics Interface 2006
Interacting with dynamically defined information spaces using a handheld projector and a pen
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
From letters to words: efficient stroke-based word completion for trackball text entry
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
Developing steady clicks:: a method of cursor assistance for people with motor impairments
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Modeling steering within above-the-surface interaction layers
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Modeling human performance of pen stroke gestures
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International Journal of Human-Computer Studies
A comparison of area pointing and goal crossing for people with and without motor impairments
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Slipping and drifting: using older users to uncover pen-based target acquisition difficulties
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Barrier pointing: using physical edges to assist target acquisition on mobile device touch screens
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Browsing Zoomable Treemaps: Structure-Aware Multi-Scale Navigation Techniques
IEEE Transactions on Visualization and Computer Graphics
A study on the scalability of non-preferred hand mode manipulation
Proceedings of the 9th international conference on Multimodal interfaces
Simple pen interaction performance of young and older adults using handheld computers
Interacting with Computers
Escape: a target selection technique using visually-cued gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Targeting across displayless space
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Optimal parameters for efficient crossing-based dialog boxes
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Peephole pointing: modeling acquisition of dynamically revealed targets
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ACM Transactions on Accessible Computing (TACCESS)
A model of non-preferred hand mode switching
GI '08 Proceedings of graphics interface 2008
Analyzing the kinematics of bivariate pointing
GI '08 Proceedings of graphics interface 2008
Automatically detecting pointing performance
Proceedings of the 13th international conference on Intelligent user interfaces
Evaluation of pointing performance on screen edges
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Double-Crossing: A New Interaction Technique for Hand Gesture Interfaces
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
Proceedings of the 21st annual ACM symposium on User interface software and technology
ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models
Proceedings of the 21st annual ACM symposium on User interface software and technology
Parakeet: a continuous speech recognition system for mobile touch-screen devices
Proceedings of the 14th international conference on Intelligent user interfaces
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices
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Exploring the design of accessible goal crossing desktop widgets
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Pen-Based Interface Using Hand Motions in the Air
IEICE - Transactions on Information and Systems
Exploring Methods to Improve Pen-Based Menu Selection for Younger and Older Adults
ACM Transactions on Accessible Computing (TACCESS)
Improving computer interaction for older adults
ACM SIGACCESS Accessibility and Computing
Treemaps zoomables: techniques d'interaction multi-échelles pour les treemaps
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Handle Flags: efficient and flexible selections for inking applications
Proceedings of Graphics Interface 2009
GPSel: A Gestural Perceptual-Based Path Selection Technique
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Computational Support for Sketching in Design: A Review
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A scalable testing framework for location-based services
Journal of Computer Science and Technology
Interaction Technique for a Pen-Based Interface Using Finger Motions
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Target Acquisition with Force Feedback: The Effect of Different Forces on the User's Performance
HAID '09 Proceedings of the 4th International Conference on Haptic and Audio Interaction Design
Making Pen-Based Operation More Seamless and Continuous
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
A Model for Steering with Haptic-Force Guidance
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Contact area interaction with sliding widgets
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Directed manipulation with respect to focal rings
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Automatically identifying targets users interact with during real world tasks
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Rush: repeated recommendations on mobile devices
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OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Foundations for designing and evaluating user interfaces based on the crossing paradigm
ACM Transactions on Computer-Human Interaction (TOCHI)
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INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Investigation to line-based techniques for multi-target selection
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Performance optimizations of virtual keyboards for stroke-based text entry on a touch-based tabletop
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Enhanced area cursors: reducing fine pointing demands for people with motor impairments
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
A study of haptic linear and pie menus in a 3d fish tank VR environment
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Experimental analysis of touch-screen gesture designs in mobile environments
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Cracking the cocoa nut: user interface programming at runtime
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Harpoon selection: efficient selections for ungrouped content on large pen-based surfaces
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International Journal of Human-Computer Studies
Design and evaluation of a perceptual-based object group selection technique
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
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Interactive graph matching and visual comparison of graphs and clustered graphs
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The word-gesture keyboard: reimagining keyboard interaction
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PICOntrol: using a handheld projector for direct control of physical devices through visible light
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The effect of varying path properties in path steering tasks
EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
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interactions
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The nudging technique: input method without fine-grained pointing by pushing a segment
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Today's graphical interactive systems largely depend upon pointing actions, i.e. entering an object and selecting it. In this paper we explore whether an alternate paradigm --- crossing boundaries --- may substitute or complement pointing as another fundamental interaction method. We describe an experiment in which we systematically evaluate two target-pointing tasks and four goal-crossing tasks, which differ by the direction of the movement variability constraint (collinear vs. orthogonal) and by the nature of the action (pointing vs. crossing, discrete vs. continuous). We found that participants' temporal performance in each of the six tasks was dependent on the index of difficulty formulated in the same way as in Fitts' law, but that the parameters differ by task. We also found that goal crossing completion time was shorter or no longer than pointing performance under the same index of difficulty. These regularities, as well as qualitative characterizations of crossing actions and their application in HCI, lay the foundation for designing crossing-based user interfaces