Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Cirrin: a word-level unistroke keyboard for pen input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
The design and evaluation of a high-performance soft keyboard
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A high-performance soft keyboard for mobile systems
A high-performance soft keyboard for mobile systems
The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Movement model, hits distribution and learning in virtual keyboarding
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
More than dotting the i's --- foundations for crossing-based interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physics-based graphical keyboard design
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Alphabetically biased virtual keyboards are easier to use: layout does matter
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SHARK2: a large vocabulary shorthand writing system for pen-based computers
Proceedings of the 17th annual ACM symposium on User interface software and technology
Genetic algorithm to generate optimized soft keyboard
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Experiences with and Observations of Direct-Touch Tabletops
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Measuring the difficulty of steering through corners
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Modeling human performance of pen stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Graffiti vs. unistrokes: an empirical comparison
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interlaced QWERTY: accommodating ease of visual search and input flexibility in shape writing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
Quasi-qwerty soft keyboard optimization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Vector keyboard for android platform-based devices
HI'11 Proceedings of the 2011 international conference on Human interface and the management of information - Volume Part I
The word-gesture keyboard: reimagining keyboard interaction
Communications of the ACM
Establishing a baseline for text entry for a multi-touch virtual keyboard
International Journal of Human-Computer Studies
Proceedings of the 25th annual ACM symposium on User interface software and technology
Freehand gestural text entry for interactive TV
Proceedings of the 11th european conference on Interactive TV and video
Octopus: evaluating touchscreen keyboard correction and recognition algorithms via
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interpretation of strokes in radial menus: The case of the KeyScretch text entry method
Journal of Visual Languages and Computing
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Efficiently entering text on interactive surfaces, such as touch-based tabletops, is an important concern. One novel solution is shape writing - the user strokes through all the letters in the word on a virtual keyboard without lifting his or her finger. While this technique can be used with any keyboard layout, the layout does impact the expected performance. In this paper, I investigate the influence of keyboard layout on expert text-entry performance for stroke-based text entry. Based on empirical data, I create a model of stroking through a series of points based on Fitts's law. I then use that model to evaluate various keyboard layouts for both tapping and stroking input. While the stroke-based technique seems promising by itself (i.e., there is a predicted gain of 17.3% for a Qwerty layout), significant additional gains can be made by using a more-suitable keyboard layout (e.g., the OPTI II layout is predicted to be 29.5% faster than Qwerty).