CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Incremental recognition in gesture-based and syntax-directed diagram editors
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pen-based interaction techniques for organizing material on an electronic whiteboard
Proceedings of the 10th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Visual similarity of pen gestures
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Scale effects in steering law tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Model for unistroke writing time
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
More than dotting the i's --- foundations for crossing-based interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stitching: pen gestures that span multiple displays
Proceedings of the working conference on Advanced visual interfaces
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
SHARK2: a large vocabulary shorthand writing system for pen-based computers
Proceedings of the 17th annual ACM symposium on User interface software and technology
Relaxing stylus typing precision by geometric pattern matching
Proceedings of the 10th international conference on Intelligent user interfaces
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Measuring the difficulty of steering through corners
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sloppy selection: Providing an accurate interpretation of imprecise selection gestures
Computers and Graphics
Graffiti vs. unistrokes: an empirical comparison
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Optimal parameters for efficient crossing-based dialog boxes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A model of non-preferred hand mode switching
GI '08 Proceedings of graphics interface 2008
Analyzing the kinematics of bivariate pointing
GI '08 Proceedings of graphics interface 2008
AVI '08 Proceedings of the working conference on Advanced visual interfaces
GrooveWrite: A Multi-purpose Stylus-Based Text Entry Method
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
OctoPocus: a dynamic guide for learning gesture-based command sets
Proceedings of the 21st annual ACM symposium on User interface software and technology
Using strokes as command shortcuts: cognitive benefits and toolkit support
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Speed-Accuracy Tradeoff in Trajectory-Based Tasks with Temporal Constraint
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Knotty gestures: subtle traces to support interactive use of paper
Proceedings of the International Conference on Advanced Visual Interfaces
Performance optimizations of virtual keyboards for stroke-based text entry on a touch-based tabletop
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Simpleflow: enhancing gestural interaction with gesture prediction, abbreviation and autocompletion
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Estimating the perceived difficulty of pen gestures
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
The effect of sampling rate on the performance of template-based gesture recognizers
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
1F: one accessory feature design for gesture recognizers
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
A comparative evaluation of finger and pen stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparing cognitive effort in spatial learning of text entry keyboards and ShapeWriters
Proceedings of the International Working Conference on Advanced Visual Interfaces
Small gestures go a long way: how many bits per gesture do recognizers actually need?
Proceedings of the Designing Interactive Systems Conference
The word-gesture keyboard: reimagining keyboard interaction
Communications of the ACM
The impact of motion dimensionality and bit cardinality on the design of 3D gesture recognizers
International Journal of Human-Computer Studies
An exploration of pen tail gestures for interactions
International Journal of Human-Computer Studies
Learning and performance with gesture guides
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparative evaluation of touch and pen gestures for adult and child users
Proceedings of the 12th International Conference on Interaction Design and Children
Activity or product?: drawing and HCI
Proceedings of the International Conference on Multimedia, Interaction, Design and Innovation
The Journal of Machine Learning Research
Relative accuracy measures for stroke gestures
Proceedings of the 15th ACM on International conference on multimodal interaction
Analyzing touchless hand gestures performance
Proceedings of the 2013 Chilean Conference on Human - Computer Interaction
Journal of Ambient Intelligence and Smart Environments
Hi-index | 0.02 |
This paper presents a quantitative human performance model of making single-stroke pen gestures within certain error constraints in terms of production time. Computed from the properties of Curves, Line segments, and Corners (CLC) in a gesture stroke, the model may serve as a foundation for the design and evaluation of existing and future gesture-based user interfaces at the basic motor control efficiency level, similar to the role of previous "laws of action" played to pointing, crossing or steering-based user interfaces. We report and discuss our experimental results on establishing and validating the CLC model, together with other basic empirical findings in stroke gesture production.