Visual similarity of pen gestures
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Modeling human performance of pen stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes
Proceedings of the 20th annual ACM symposium on User interface software and technology
Children using Digital Ink for Writing
PLT '07 Proceedings of the First International Workshop on Pen-Based Learning Technologies
Usability Comparison of Pen-Based Input for Young Children on Mobile Devices
SUTC '08 Proceedings of the 2008 IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy Computing (sutc 2008)
OctoPocus: a dynamic guide for learning gesture-based command sets
Proceedings of the 21st annual ACM symposium on User interface software and technology
Designing and testing mobile interfaces for children
Proceedings of the 8th International Conference on Interaction Design and Children
Discovering Computers 2010: Living in a Digital World, Complete
Discovering Computers 2010: Living in a Digital World, Complete
Touch-screen technology for children: giving the right instructions and getting the right responses
Proceedings of the 9th International Conference on Interaction Design and Children
Clear Panels: a technique to design mobile application interactivity
Proceedings of the 8th ACM Conference on Designing Interactive Systems
A comparative evaluation of finger and pen stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper, we present results of two user studies that compared the performance of touch-based and pen-based gesture input on capacitive touchscreens for both adult and 8-11 years old child users. Results showed that inputting gestures with pen was significantly faster and more accurate than touch for adult users. However, no significant effect of input method was observed on performance for child users. Similarly, user experience evaluation showed that a large number of adult users favoured one technique over the other and/or found a technique more comfortable to use than the other, while child users were mostly neutral. This trend, however, was not statistically significant.