CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Symmetric bimanual interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Metrics for text entry research: an evaluation of MSD and KSPC, and a new unified error metric
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phrase sets for evaluating text entry techniques
CHI '03 Extended Abstracts on Human Factors in Computing Systems
SHARK2: a large vocabulary shorthand writing system for pen-based computers
Proceedings of the 17th annual ACM symposium on User interface software and technology
Relaxing stylus typing precision by geometric pattern matching
Proceedings of the 10th international conference on Intelligent user interfaces
Command strokes with and without preview: using pen gestures on keyboard for command selection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes
Proceedings of the 20th annual ACM symposium on User interface software and technology
A visual approach to sketched symbol recognition
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
Quasi-qwerty soft keyboard optimization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Protractor: a fast and accurate gesture recognizer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A lightweight multistroke recognizer for user interface prototypes
Proceedings of Graphics Interface 2010
Performance optimizations of virtual keyboards for stroke-based text entry on a touch-based tabletop
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Gesture search: a tool for fast mobile data access
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Usable gestures for blind people: understanding preference and performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The 1line keyboard: a QWERTY layout in a single line
Proceedings of the 24th annual ACM symposium on User interface software and technology
Bootstrapping personal gesture shortcuts with the wisdom of the crowd and handwriting recognition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Octopus: evaluating touchscreen keyboard correction and recognition algorithms via
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Disambiguation of imprecise input with one-dimensional rotational text entry
ACM Transactions on Computer-Human Interaction (TOCHI)
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Gesture keyboards represent an increasingly popular way to input text on mobile devices today. However, current gesture keyboards are exclusively unimanual. To take advantage of the capability of modern multi-touch screens, we created a novel bimanual gesture text entry system, extending the gesture keyboard paradigm from one finger to multiple fingers. To address the complexity of recognizing bimanual gesture, we designed and implemented two related interaction methods, finger-release and space-required, both based on a new multi-stroke gesture recognition algorithm. A formal experiment showed that bimanual gesture behaviors were easy to learn. They improved comfort and reduced the physical demand relative to unimanual gestures on tablets. The results indicated that these new gesture keyboards were valuable complements to unimanual gesture and regular typing keyboards.