Escape: a target selection technique using visually-cued gestures

  • Authors:
  • Koji Yatani;Kurt Partridge;Marshall Bern;Mark W. Newman

  • Affiliations:
  • University of Toronto, Toronto, ON, Canada;Palo Alto Research Center, Inc., Palo Alto, CA, USA;Palo Alto Research Center, Inc., Palo Alto, CA, USA;University of Michigan, Ann Arbor, MI, USA

  • Venue:
  • Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
  • Year:
  • 2008

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Abstract

Many mobile devices have touch-sensitive screens that people interact with using fingers or thumbs. However, such interaction is difficult because targets become occluded, and because fingers and thumbs have low input resolution. Recent research has addressed occlusion through visual techniques. However, the poor resolution of finger and thumb selection still limits selection speed. In this paper, we address the selection speed problem through a new target selection technique called Escape. In Escape, targets are selected by gestures cued by icon position and appearance. A user study shows that for targets six to twelve pixels wide, Escape performs at a similar error rate and at least 30% faster than Shift, an alternative technique, on a similar task. We evaluate Escape's performance in different circumstances, including different icon sizes, icon overlap, use of color, and gesture direction. We also describe an algorithm that assigns icons to targets, thereby improving Escape's performance.