Space-scale diagrams: understanding multiscale interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Context and interaction in zoomable user interfaces
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Interaction techniques for ambiguity resolution in recognition-based interfaces
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Speed-dependent automatic zooming for browsing large documents
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Navigation patterns and usability of zoomable user interfaces with and without an overview
ACM Transactions on Computer-Human Interaction (TOCHI)
High precision touch screen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Semantic pointing: improving target acquisition with control-display ratio adaptation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DTLens: multi-user tabletop spatial data exploration
Proceedings of the 18th annual ACM symposium on User interface software and technology
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid DTMouse: better mouse support for touch-based interactions
Proceedings of the working conference on Advanced visual interfaces
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing lenses: facilitating stylus input through visual-and motor-space magnification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Escape: a target selection technique using visually-cued gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rubbing and tapping for precise and rapid selection on touch-screen displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
AVI '08 Proceedings of the working conference on Advanced visual interfaces
The UnMousePad: an interpolating multi-touch force-sensing input pad
ACM SIGGRAPH 2009 papers
Contact area interaction with sliding widgets
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Mélange: Space Folding for Visual Exploration
IEEE Transactions on Visualization and Computer Graphics
High-precision magnification lenses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhanced area cursors: reducing fine pointing demands for people with motor impairments
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
IdLenses: dynamic personal areas on shared surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Eden: a professional multitouch tool for constructing virtual organic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eden: a professional multitouch tool for constructing virtual organic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hand occlusion on a multi-touch tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study on touch & hover based interaction for zooming
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Enhanced feed-forward for a user aware multi-touch device
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Hi-index | 0.01 |
Many tasks in graphical user interfaces require users to interact with elements at various levels of precision. We present FingerGlass, a bimanual technique designed to improve the precision of graphical tasks on multitouch screens. It enables users to quickly navigate to different locations and across multiple scales of a scene using a single hand. The other hand can simultaneously interact with objects in the scene. Unlike traditional pan-zoom interfaces, FingerGlass retains contextual information during the interaction. We evaluated our technique in the context of precise object selection and translation and found that FingerGlass significantly outperforms three state-of-the-art baseline techniques in both objective and subjective measurements: users acquired and translated targets more than 50% faster than with the second-best technique in our experiment.