Interaction: interfaces, algorithms, and applications

  • Authors:
  • Miguel A. Otaduy;Takeo Igarashi;Joseph J. LaViola, Jr.

  • Affiliations:
  • URJC Madrid;The University of Tokyo;University of Central Florida

  • Venue:
  • ACM SIGGRAPH 2009 Courses
  • Year:
  • 2009

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Abstract

The virtual reality field has recently seen the advent of novel commodity 3D user interfaces that have led to not only a revolution in video game interaction, but also new possibilities for other virtual reality applications. This course provides background on the interfaces and algorithms involved in 3D interaction, and previews the future of research in the field. Topics include: interaction algorithms, their application to animation, interactive manipulation, video games, and general human-computer interaction. Special attention is focused on interfaces and multimodal interaction techniques.