3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Proceedings of the 9th annual ACM symposium on User interface software and technology
Proceedings of the 1997 symposium on Interactive 3D graphics
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A concept for virtual reality tools for design reviews
Proceedings of the conference on Visualization '98
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Towards usable VR: an empirical study of user interfaces for immersive virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
VRID: a design model and methodology for developing virtual reality interfaces
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Tangible user interaction using augmented reality
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
Interaction modes for augmented reality visualization
APVis '01 Proceedings of the 2001 Asia-Pacific symposium on Information visualisation - Volume 9
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
Evaluation of the Command and Control Cube
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
Proceedings of the ACM symposium on Virtual reality software and technology
Pervasive Computing for Interactive Virtual Heritage
IEEE MultiMedia
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
Augmenting the CAVE: An Initial Study into Close Focused, Inward Looking, Exploration in IPT Systems
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Development of a handheld user interface framework for virtual environments
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
An introduction to 3D spatial interaction with video game motion controllers
ACM SIGGRAPH 2010 Courses
Effects of menu orientation on pointing behavior in virtual environments
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Tweek: a framework for cross-display graphical user interfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
CubeCam: a screen-space camera manipulation tool
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
A survey of visual, mixed, and augmented reality gaming
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Command & control cube: a shortcut paradigm for virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
A survey and taxonomy of 3D menu techniques
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
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