Effects of menu orientation on pointing behavior in virtual environments

  • Authors:
  • Nguyen-Thong Dang;Daniel Mestre

  • Affiliations:
  • Institute of Movement Sciences, CNRS and University of Aix Marseille II, Marseille Cedex 9, France;Institute of Movement Sciences, CNRS and University of Aix Marseille II, Marseille Cedex 9, France

  • Venue:
  • Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
  • Year:
  • 2011

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Abstract

The present study investigated the effect of menu orientation on user performance in a menu items' selection task in virtual environments. An ISO 9241-9-based multi-tapping task was used to evaluate subjects' performance. We focused on a local interaction task in a mixed reality context where the subject's hand directly interacted with 3D graphical menu items. We evaluated the pointing performance of subjects across three levels of inclination: a vertical menu, a 45°-tilted menu and a horizontal menu. Both quantitative data (movement time, errors) and qualitative data were collected in the evaluation. The results showed that a horizontal orientation of the menu resulted in decreased performance (in terms of movement time and error rate), as compared to the two other conditions. Post-hoc feedback from participants, using a questionnaire confirmed this difference. This research might contribute to guidelines for the design of 3D menus in a virtual environment.