Towards preferences in virtual environment interfaces
EGVE '02 Proceedings of the workshop on Virtual environments 2002
The Tinmith system: demonstrating new techniques for mobile augmented reality modelling
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
The ToolFinger: supporting complex direct manipulation in virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Evaluation of the Command and Control Cube
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Herding Sheep: Live System Development for Distributed Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Resizing beyond widgets: object resizing techniques for immersive virtual environments
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Human centred design of 3-D interaction devices to control virtual environments
International Journal of Human-Computer Studies - Interaction with virtual environments
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Collaborative interaction with volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital foam interaction techniques for 3D modeling
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
An exploration of menu techniques using a 3D game input device
Proceedings of the 4th International Conference on Foundations of Digital Games
The gMenu User Interface for Virtual Reality Systems and Environments
ICCS 2009 Proceedings of the 9th International Conference on Computational Science
"Where Did I Put That?" --- Effectiveness of Kinesthetic Memory in Immersive Virtual Environments
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Augmented reality in-situ 3D model menu for outdoors
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Construction Knowledge Transfer through Interactive Visualization
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Behand: augmented virtuality gestural interaction for mobile phones
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
A study of haptic linear and pie menus in a 3d fish tank VR environment
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Designing a 3D desktop virtual environment for teaching
ICCC'11 Proceedings of the 2011 international conference on Computers and computing
Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures
International Journal of Human-Computer Studies
Effects of menu orientation on pointing behavior in virtual environments
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
Tweek: a framework for cross-display graphical user interfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
A survey and taxonomy of 3D menu techniques
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Proceeding of the 16th International Academic MindTrek Conference
Special Section on Touching the 3rd Dimension: 3D selection with freehand gesture
Computers and Graphics
Hi-index | 0.00 |
Interfaces for system control tasks in virtual environments (VEs) have not been extensively studied. This paper focuses on various types of menu systems to be used in such environments. We describe the design of the TULIP menu, a menu system using Pinch Gloves(tm), and compare it to two common alternatives: floating menus and pen and tablet menus. These three menus were compared in an empirical evaluation. The pen and tablet menu was found to be significantly faster, while users had a preference for TULIP. Subjective discomfort levels were also higher with the floating menus and pen and tablet.