Human centred design of 3-D interaction devices to control virtual environments
International Journal of Human-Computer Studies - Interaction with virtual environments
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
Effects of menu orientation on pointing behavior in virtual environments
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
A survey and taxonomy of 3D menu techniques
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
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Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interaction schemes. We investigate in the usability of various menu presentation and multimodal selection schemes in immersive virtual environments. We have identified 5 major menu display and 13 possible menu selection methods; among them we have finished the usability testing for the first two (tracking/button and gesture/gesture) interaction methods (across the 5 display methods).