Virtual reality for palmtop computers
ACM Transactions on Information Systems (TOIS)
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The virtual tricorder: a uniform interface for virtual reality
Proceedings of the 8th annual ACM symposium on User interface and software technology
Nu.M.E.: a WWW virtual historic museum of the city of Bologna
SAC '00 Proceedings of the 2000 ACM symposium on Applied computing - Volume 2
Collaborative Virtual Design Environments: Introduction
Communications of the ACM
Reviving the past: cultural heritage meets virtual reality
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Virtual heritage: technology in the service of culture
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
EDOC '00 Proceedings of the 4th International conference on Enterprise Distributed Object Computing
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
VR '99 Proceedings of the IEEE Virtual Reality
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Java Multimedia Telecollaboration
IEEE MultiMedia
Human-Computer Interaction (3rd Edition)
Human-Computer Interaction (3rd Edition)
Virtual reality interfaces using Tweek
ACM SIGGRAPH 2002 conference abstracts and applications
Interfacing human and computer with wireless body area sensor networks: the WiMoCA solution
Multimedia Tools and Applications
A skew free Korean character recognition system for PDA devices
ICIC'06 Proceedings of the 2006 international conference on Intelligent computing: Part II
Multiscale acquisition and presentation of very large artifacts: The case of portalada
Journal on Computing and Cultural Heritage (JOCCH)
Sense-enabled mixed reality museum exhibitions
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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The rapid evolution of pervasive computing technologies enables bringing virtual heritage applications to a new level of user participation. A platform for interactive virtual heritage applications integrates a highend virtual reality system with wireless, connected portableand wearable computers, facilitating and enhancing user navigation, visualization control, and peer-to-peer information exchange.