Snap-dragging in three dimensions
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Merging virtual objects with the real world: seeing ultrasound imagery within the patient
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
User learning and performance with marking menus
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The virtual tricorder: a uniform interface for virtual reality
Proceedings of the 8th annual ACM symposium on User interface and software technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 9th annual ACM symposium on User interface software and technology
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
3D palette: a virtual reality content creation tool
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
The virtual windtunnel: an environment for the exploration of three-dimensional unsteady flows
VIS '91 Proceedings of the 2nd conference on Visualization '91
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the past: a toolset for visualization of historical events in virtual environments
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Interactive content for presentations in virtual reality
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Proceedings of the 15th annual ACM symposium on User interface software and technology
Application and taxonomy of through-the-lens techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Towards intuitive exploration tools for data visualization in VR
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Studydesk: semi-immersive volumetric data analysis
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Walk-up VR: Virtual Reality beyond Projection Screens
IEEE Computer Graphics and Applications
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
A Guided Interaction Approach for Architectural Design in a Table-Type VR Environment
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
The ToolFinger: supporting complex direct manipulation in virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Real Mirrors Reflecting Virtual Worlds
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Real-time 3D finger pointing for an augmented desk
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
GI '05 Proceedings of Graphics Interface 2005
A constrained road-based VR navigation technique for travelling in 3D city models
Proceedings of the 2005 international conference on Augmented tele-existence
Magic Lenses for Augmented Virtual Environments
IEEE Computer Graphics and Applications
Virtual Environments: Anisomorphic ray-casting manipulation for interacting with 2D GUIs
Computers and Graphics
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
The Extended Virtual Table: An Optical Extension for Table-Like Projection Systems
Presence: Teleoperators and Virtual Environments
An augmented reality human-computer interface for object localization in a cognitive vision system
Image and Vision Computing
Comparing Mixed Interactive Systems for Navigating 3D Environments in Museums
Interactive Systems. Design, Specification, and Verification
Improving 3D Selection in VEs through Expanding Targets and Forced Disocclusion
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Navidget for 3D interaction: Camera positioning and further uses
International Journal of Human-Computer Studies
Mobile augmented reality interaction techniques for authoring situated media on-site
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
A 3D Flexible and Tangible Magic Lens in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
2d touching of 3d stereoscopic objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using augmented snapshots for viewpoint switching and manipulation in augmented reality
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Two-handed through-the-lens-techniques for navigation in virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
The 3D sketch slice: precise 3d volume annotations in virtual environments
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Hybrid interfaces in VEs: intent and interaction
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Optical magic lenses and polarization-based interaction techniques
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Touching floating objects in projection-based virtual reality environments
EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
Evaluation of depth perception for touch interaction with stereoscopic rendered objects
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
A virtual camera controlling method using multi-touch gestures for capturing free-viewpoint video
Proceedings of the 11th european conference on Interactive TV and video
Binocular cursor: enabling selection on transparent displays troubled by binocular parallax
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touchplates: low-cost tactile overlays for visually impaired touch screen users
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
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