Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Rapid controlled movement through a virtual 3D workspace
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
UniCam—2D gestural camera controls for 3D environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
Immersive Observation of Virtualized Soccer Match at Real Stadium Model
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Live Mixed-Reality 3D Video in Soccer Stadium
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navidget for Easy 3D Camera Positioning from 2D Inputs
3DUI '08 Proceedings of the 2008 IEEE Symposium on 3D User Interfaces
Tech-note: ScrutiCam: Camera manipulation technique for 3D objects inspection
3DUI '09 Proceedings of the 2009 IEEE Symposium on 3D User Interfaces
A screen-space formulation for 2D and 3D direct manipulation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Sticky tools: full 6DOF force-based interaction for multi-touch tables
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Eden: a professional multitouch tool for constructing virtual organic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
tBox: a 3d transformation widget designed for touch-screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of 3D positioning techniques for multi-touch displays
3DUI '10 Proceedings of the 2010 IEEE Symposium on 3D User Interfaces
Multiple multi-touch touchpads for 3D selection
3DUI '11 Proceedings of the 2011 IEEE Symposium on 3D User Interfaces
Understanding user gestures for manipulating 3D objects from touchscreen inputs
Proceedings of Graphics Interface 2012
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This paper introduces a 3D free-viewpoint video-browsing interface that applies multi-touch manipulation to virtual camera control. It is difficult for general users to browse 3D free-viewpoint video because they are not accustomed to controlling a virtual camera from a free-viewpoint perspective. We focus on the multi-touch interface installed in tablet PCs as an input device, which has become a popular interface thanks to its easy and intuitive manipulation. We conduct subjective evaluations to define suitable gestures for virtual camera control. The results reveal which multi-touch gestures users tend to prefer for controlling a virtual camera.