View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
3-D Scene Data Recovery using Omnidirectional Multibaseline Stereo
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Physically-Valid View Synthesis by Image Interplation
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Virtualized reality: concepts and early results
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Rendering real-world objects using view interpolation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Multiple perspective interactive video
ICMCS '95 Proceedings of the International Conference on Multimedia Computing and Systems
3D Image Display with Motion Parallax by Camera Matrix Stereo
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
Multiviewpoint video coding with MPEG-2 compatibility
IEEE Transactions on Circuits and Systems for Video Technology
A representation for composition of virtual indoor environment
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Photorealistic Scene Reconstruction by Voxel Coloring
International Journal of Computer Vision
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Web-based 3D media information system
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Constructing a Multivalued Representation for View Synthesis
International Journal of Computer Vision
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Simplistic dynamic image based rendering
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Real-Time Video-Based Modeling and Rendering of 3D Scenes
IEEE Computer Graphics and Applications
View Synthesis with Occlusion Reasoning Using Quasi-Sparse Feature Correspondences
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Live Events Accessing for Multi-users with Free Viewpoints Using Stereo Omni-directional System
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
DGCI '02 Proceedings of the 10th International Conference on Discrete Geometry for Computer Imagery
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Virtual Heritage System: Modeling, Database & Presentation
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Live Mixed-Reality 3D Video in Soccer Stadium
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A photorealistic predictive display
Presence: Teleoperators and Virtual Environments - Special section: Advances in interactive multimodal telepresent systems
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Scalable 3D representation for 3D video in a large-scale space
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
PWS & PHA: posture web server and posture history archiver
Proceedings of the the 1st ACM workshop on Continuous archival and retrieval of personal experiences
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Towards space: time light field rendering
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Video-based character animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Data Streaming in Telepresence Environments
IEEE Transactions on Visualization and Computer Graphics
Automatic generation of personalized human avatars from multi-view video
Proceedings of the ACM symposium on Virtual reality software and technology
Virtual view synthesis of people from multiple view video sequences
Graphical Models - Special issue: Vision and computer graphics
Machine Vision and Applications
Multiview radial catadioptric imaging for scene capture
ACM SIGGRAPH 2006 Papers
Distributed metric calibration of ad hoc camera networks
ACM Transactions on Sensor Networks (TOSN)
Novel view telepresence using multiple omni-directional live videos
ACM SIGGRAPH 2006 Research posters
Novel view generation for a real-time captured video object
Proceedings of the ACM symposium on Virtual reality software and technology
Cinematized reality: cinematographic camera control in 3D videos
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Real-time view synthesis from a sparse set of views
Image Communication
Point-sampled 3D video of real-world scenes
Image Communication
Journal of VLSI Signal Processing Systems
Surface Capture for Performance-Based Animation
IEEE Computer Graphics and Applications
Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events
IEEE Computer Graphics and Applications
Multi-View Video: Get Ready for Next-Generation Television
IEEE Distributed Systems Online
Space-Time Light Field Rendering
IEEE Transactions on Visualization and Computer Graphics
Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture
IEEE Transactions on Visualization and Computer Graphics
Grimage: markerless 3D interactions
ACM SIGGRAPH 2007 emerging technologies
Stereo for Image-Based Rendering using Image Over-Segmentation
International Journal of Computer Vision
The Great Buddha Project: Digitally Archiving, Restoring, and Analyzing Cultural Heritage Objects
International Journal of Computer Vision
Live 3D Video in Soccer Stadium
International Journal of Computer Vision
International Journal of Computer Vision
Motion segmentation and retrieval for 3D video based on modified shape distribution
EURASIP Journal on Applied Signal Processing
Determining vision graphs for distributed camera networks using feature digests
EURASIP Journal on Applied Signal Processing
Calibrating distributed camera networks using belief propagation
EURASIP Journal on Applied Signal Processing
Proceedings of the international workshop on Workshop on multimedia information retrieval
Reliability-based 3D reconstruction in real environment
Proceedings of the 15th international conference on Multimedia
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
Model-based human shape reconstruction from multiple views
Computer Vision and Image Understanding
Model-Based Analysis and Synthesis of Time-Varying Mesh
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
Motion segmentation for time-varying mesh sequences based on spherical registration
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
Objective quality assessment in free-viewpoint video production
Image Communication
An efficient image-mosaicing method based on multifeature matching
Machine Vision and Applications
Summarization of 3D Video by Rate-Distortion Trade-off
IEICE - Transactions on Information and Systems
Applicability of Camera Works to Free Viewpoint Videos with Annotation and Planning
IEICE - Transactions on Information and Systems
Toward cinematizing our daily lives
Multimedia Tools and Applications
The multiple-camera 3-D production studio
IEEE Transactions on Circuits and Systems for Video Technology
Temporal segmentation of 3-D video by histogram-based feature vectors
IEEE Transactions on Circuits and Systems for Video Technology
3D volumetric reconstruction and characterization of objects from uncalibrated images
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
Vibro-tactile feedback for VR systems
HSI'09 Proceedings of the 2nd conference on Human System Interactions
A euclidean-geodesic shape distribution for retrieval of time-varying mesh sequences
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Dream world: CUDA-accelerated real-time 3D modeling system
VECIMS'09 Proceedings of the 2009 IEEE international conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems
Camera Network Calibration and Synchronization from Silhouettes in Archived Video
International Journal of Computer Vision
Computing with green responsibility
Proceedings of the International Conference and Workshop on Emerging Trends in Technology
Spatio-temporal reflectance sharing for relightable 3D video
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Attention monitoring for music contents based on analysis of signal-behavior structures
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
A quality controllable multi-view object reconstruction method for 3D imaging systems
Journal of Visual Communication and Image Representation
Improving the quality of depth image based rendering for 3D video systems
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Shape Similarity for 3D Video Sequences of People
International Journal of Computer Vision
View synthesis using stereo vision
View synthesis using stereo vision
Development of a Multi-modal Multi-user Telepresence and Teleaction System
International Journal of Robotics Research
Real-time soccer player tracking method by utilizing shadow regions
Proceedings of the international conference on Multimedia
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Real-time photorealistic virtualized reality interface for remote mobile robot control
International Journal of Robotics Research
Emphasizing 3D structure visually using coded projection from multiple projectors
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part II
Color-plus-depth level-of-detail in 3D tele-immersive video: a psychophysical approach
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Motion structure parsing and motion editing in 3d video
MMM'07 Proceedings of the 13th international conference on Multimedia Modeling - Volume Part I
Rendering dynamic real-world scenes using image spheres
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
An alternative suggestion for vision-language integration in intelligent agents
SETN'06 Proceedings of the 4th Helenic conference on Advances in Artificial Intelligence
An alternative suggestion for vision-language integration in intelligent agents
SETN'06 Proceedings of the 4th Helenic conference on Advances in Artificial Intelligence
3D modeling and adaptation for virtual heritage system
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Generating free viewpoint images from mutual projection of cameras
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
Motion composition of 3d video
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Inter-camera coding of multi-view video using layered depth image representation
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Sat-Cam: personal satellite virtual camera
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
Real world haptic exploration for telepresence of the visually impaired
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
4D parametric motion graphs for interactive animation
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Parametric control of captured mesh sequences for real-time animation
MIG'11 Proceedings of the 4th international conference on Motion in Games
Parametric animation of performance-captured mesh sequences
Computer Animation and Virtual Worlds
Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry
Computer Graphics Forum
CZLoD: A psychophysical approach for 3D tele-immersive video
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special section of best papers of ACM multimedia 2011, and special section on 3D mobile multimedia
Compression techniques for 3d video mesh sequences
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
Polyhedral visual hulls for real-time rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Scene collages and flexible camera arrays
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Dynamic camera calibration method for free-viewpoint experience in sport videos
Proceedings of the 20th ACM international conference on Multimedia
Proceedings of the 20th ACM international conference on Multimedia
Antecedents of the Closeness of Human-Avatar Relationships in a Virtual World
Journal of Database Management
A virtual camera controlling method using multi-touch gestures for capturing free-viewpoint video
Proceedings of the 11th european conference on Interactive TV and video
Free-viewpoint video rendering for mobile devices
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Layered view-dependent texture maps
Proceedings of the 10th European Conference on Visual Media Production
A visualization framework for team sports captured using multiple static cameras
Computer Vision and Image Understanding
3D human motion analysis framework for shape similarity and retrieval
Image and Vision Computing
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Virtualized Reality is a new visual medium that immerses viewers in a virtual reconstruction of real-world events, i.e., a virtualized model of the real world. This medium addresses two fundamental limitations of other visual media such as motion pictures and video: fixed viewpoints and two-dimensional views. Virtualized Reality enables users to select their own viewpoints at view time, independent of the actual camera positions used to capture the event. It also provides stereoscopic reconstructions of the event, enabling a viewer to be completely immersed in the virtualized event. The Virtualized Reality world model consists of real images and depth information computed from these images. The depth information is converted into 3D triangle meshes representing the surfaces visible in each image. Virtual camera images are generated by rendering the 3D meshes into the virtual camera, mapping the real images onto the meshes as texture. The virtual images, therefore, preserve the visual realism of even complex scenes. In contrast, typical virtual worlds are built by hand or using CAD tools. They tend to be simple and often lack visual realism. Realistic training in a virtualized work space is an important application area of Virtualized Reality. For example, surgical training could be enhanced by enabling the trainees to explore the virtualized operation at their will. A new medium of entertainment can also develop from Virtualized Reality. This medium would allow a viewer to watch a ballet performance seated on the edge of the stage or a basketball game while standing on the court or running with a particular player. Readers may contact Rander at the Robotics Institute, Carnegie Mellon University, Smith Hall, Pittsburgh, PA 15213-3890, e-mail rander@cs.cmu.edu.