SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time dynamic 3-D object shape reconstruction and high-fidelity texture mapping for 3-D video
IEEE Transactions on Circuits and Systems for Video Technology
Time-Varying Mesh Compression Using an Extended Block Matching Algorithm
IEEE Transactions on Circuits and Systems for Video Technology
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Time-varying mesh (TVM) is a technique that describes full shape and motion of a real-world moving object. Thus, TVM is used to capture and reproduce human behavior and natural movements precisely, such as the expression of the face or small changes in cloths. But on the other hand, TVM requires large storage space and computational cost. To solve this problem, we propose a framework of motion editing and synthesis. In our approach, a skeleton model is extracted from each frame and motion tracking and analysis are conducted using the skeleton models. Then, a representative frame is deformed based on the extracted motion information. As a result, 3D scene representation with much smaller data size is made possible.