SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering photometric properties of architectural scenes from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Illumination for computer generated pictures
Communications of the ACM
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A signal-processing framework for inverse rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Curves and surfaces for CAGD: a practical guide
Curves and surfaces for CAGD: a practical guide
Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
Appying Shape from Lighting Variation to Bump Map Capture
Proceedings of the Eurographics Workshop on Rendering Techniques '97
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
Recovering 3-D shape and reflectance from a small number of photographs
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Inverse rendering for computer graphics
Inverse rendering for computer graphics
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
SCAPE: shape completion and animation of people
ACM SIGGRAPH 2005 Papers
Performance relighting and reflectance transformation with time-multiplexed illumination
ACM SIGGRAPH 2005 Papers
Shape and Spatially-Varying BRDFs from Photometric Stereo
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Discrete Tensorial Quasi-Harmonic Maps
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
Importance sampling for video environment maps
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Animatable facial reflectance fields
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Reflectance sharing: image-based rendering from a sparse set of images
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Relighting human locomotion with flowed reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Articulated mesh animation from multi-view silhouettes
ACM SIGGRAPH 2008 papers
A Superresolution Framework for High-Accuracy Multiview Reconstruction
Proceedings of the 31st DAGM Symposium on Pattern Recognition
Dynamic shape capture using multi-view photometric stereo
ACM SIGGRAPH Asia 2009 papers
Spatio-temporal reflectance sharing for relightable 3D video
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Shape Similarity for 3D Video Sequences of People
International Journal of Computer Vision
Temporally coherent completion of dynamic shapes
ACM Transactions on Graphics (TOG)
Globally optimal spatio-temporal reconstruction from cluttered videos
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part III
Dense and accurate spatio-temporal multi-view stereovision
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
On-set performance capture of multiple actors with a stereo camera
ACM Transactions on Graphics (TOG)
A Super-Resolution Framework for High-Accuracy Multiview Reconstruction
International Journal of Computer Vision
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By means of passive optical motion capture, real people can be authentically animated and photo-realistically textured. To import real-world characters into virtual environments, however, surface reflectance properties must also be known. We describe a video-based modeling approach that captures human shape and motion as well as reflectance characteristics from a handful of synchronized video recordings. The presented method is able to recover spatially varying surface reflectance properties of clothes from multiview video footage. The resulting model description enables us to realistically reproduce the appearance of animated virtual actors under different lighting conditions, as well as to interchange surface attributes among different people, e.g., for virtual dressing. Our contribution can be used to create 3D renditions of real-world people under arbitrary novel lighting conditions on standard graphics hardware.