Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Separation of Reflection Components Using Color and Polarization
International Journal of Computer Vision
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Reflection space image based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Homomorphic factorization of BRDFs for high-performance rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Frequency space environment map rendering
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient rendering of spatial bi-directional reflectance distribution functions
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Image-Based Reconstruction of Spatially Varying Materials
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Clustered principal components for precomputed radiance transfer
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
Recovering 3-D shape and reflectance from a small number of photographs
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Inverse rendering for computer graphics
Inverse rendering for computer graphics
Radial Basis Functions
ACM Transactions on Graphics (TOG)
Shape and materials by example: a photometric stereo approach
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture
IEEE Transactions on Visualization and Computer Graphics
Modeling anisotropic surface reflectance with example-based microfacet synthesis
ACM SIGGRAPH 2008 papers
Principles of appearance acquisition and representation
ACM SIGGRAPH 2008 classes
Spatio-temporal reflectance sharing for relightable 3D video
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
ACM SIGGRAPH 2011 papers
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
Data Driven Surface Reflectance from Sparse and Irregular Samples
Computer Graphics Forum
Rapid acquisition of specular and diffuse normal maps from polarized spherical gradient illumination
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Efficient basis decomposition for scattered reflectance data
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Robust luminance and chromaticity for matte regression in polynomial texture mapping
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume 2
Hi-index | 0.00 |
When the shape of an object is known, its appearance is determined by the spatially-varying reflectance function defined on its surface. Image-based rendering methods that use geometry seek to estimate this function from image data. Most existing methods recover a unique angular reflectance function (e.g., BRDF) at each surface point and provide reflectance estimates with high spatial resolution. Their angular accuracy is limited by the number of available images, and as a result, most of these methods focus on capturing parametric or low-frequency angular reflectance effects, or allowing only one of lighting or viewpoint variation. We present an alternative approach that enables an increase in the angular accuracy of a spatially-varying reflectance function in exchange for a decrease in spatial resolution. By framing the problem as scattered-data interpolation in a mixed spatial and angular domain, reflectance information is shared across the surface, exploiting the high spatial resolution that images provide to fill the holes between sparsely observed view and lighting directions. Since the BRDF typically varies slowly from point to point over much of an object's surface, this method enables image-based rendering from a sparse set of images without assuming a parametric reflectance model. In fact, the method can even be applied in the limiting case of a single input image.