Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A model for anisotropic reflection
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A comprehensive physical model for light reflection
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Predicting reflectance functions from complex surfaces
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Wavelength dependent reflectance functions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Applications of irradiance tensors to the simulation of non-Lambertian phenomena
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
Illumination for computer generated pictures
Communications of the ACM
Bidirectional Reflection Distribution Function Expressed in Terms of Surface Scattering Modes
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume II - Volume II
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A framework for realistic image synthesis
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering photometric properties of architectural scenes from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A framework for realistic image synthesis
Communications of the ACM
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Rendering equation revisited: how to avoid explicit visibility computations
Proceedings of the tenth annual ACM-SIAM symposium on Discrete algorithms
Toward a psychophysically-based light reflection model for image synthesis
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Towards interactive bump mapping with anisotropic shift-variant BRDFs
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Homomorphic factorization of BRDFs for high-performance rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Homomorphic factorization of BRDF-based lighting computation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Frequency space environment map rendering
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient rendering of spatial bi-directional reflectance distribution functions
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
International Journal of Computer Vision
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction
International Journal of Computer Vision
A BRDF Postprocess to Integrate Porosity on Rendered Surfaces
IEEE Transactions on Visualization and Computer Graphics
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
Efficient Light Transport Using Precomputed Visibility
IEEE Computer Graphics and Applications
Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
Nonlinear optimization framework for image-based modeling on programmable graphics hardware
ACM SIGGRAPH 2003 Papers
Efficient and realistic visualization of cloth
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient isotropic BRDF measurement
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A simple layered RGB BRDF model
Graphical Models - Special issue on Pacific graphics 2002
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A smooth, fast, accurate representation of reflectance
ACM SIGGRAPH 2003 Sketches & Applications
Image-based relighting: representation and compression
Integrated image and graphics technologies
Decoupling BRDFs from surface mesostructures
GI '04 Proceedings of the 2004 Graphics Interface Conference
Efficient BRDF importance sampling using a factored representation
ACM SIGGRAPH 2004 Papers
Barycentric Parameterizations for Isotropic BRDFs
IEEE Transactions on Visualization and Computer Graphics
Reflectance from Images: A Model-Based Approach for Human Faces
IEEE Transactions on Visualization and Computer Graphics
Wavelet importance sampling: efficiently evaluating products of complex functions
ACM SIGGRAPH 2005 Papers
Local, deformable precomputed radiance transfer
ACM SIGGRAPH 2005 Papers
An efficient representation of complex materials for real-time rendering
Proceedings of the ACM symposium on Virtual reality software and technology
Radiance Caching for Efficient Global Illumination Computation
IEEE Transactions on Visualization and Computer Graphics
Improved radiance gradient computation
Proceedings of the 21st spring conference on Computer graphics
BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions
IEEE Computer Graphics and Applications
View-dependent precomputed light transport using nonlinear Gaussian function approximations
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Estimating the surface radiance function from single images
Graphical Models - Special issue: Vision and computer graphics
The halfway vector disk for BRDF modeling
ACM Transactions on Graphics (TOG)
All-frequency relighting of glossy objects
ACM Transactions on Graphics (TOG)
Inverse shade trees for non-parametric material representation and editing
ACM SIGGRAPH 2006 Papers
Real-time BRDF editing in complex lighting
ACM SIGGRAPH 2006 Papers
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
IEEE Transactions on Pattern Analysis and Machine Intelligence
A reflectance model for diffuse fluorescent surfaces
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
ACM SIGGRAPH 2006 Courses
GPU-based lighting and shadowing of complex natural scenes
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Joint motion and reflectance capture for relightable 3D video
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Realistic materials in computer graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Nonlinear optimization framework for image-based modeling on programmable graphics hardware
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
International Journal of Computer Vision
The modified Beckmann-Kirchhoff scattering theory for rough surface analysis
Pattern Recognition
The spatial bi-directional reflectance distribution function
ACM SIGGRAPH 2002 conference abstracts and applications
Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture
IEEE Transactions on Visualization and Computer Graphics
Wavelet encoding of BRDFs for real-time rendering
GI '07 Proceedings of Graphics Interface 2007
AppWand: editing measured materials using appearance-driven optimization
ACM SIGGRAPH 2007 papers
A ray tracing solution for diffuse interreflection
ACM SIGGRAPH 2007 courses
Extreme Compression and Modeling of Bidirectional Texture Function
IEEE Transactions on Pattern Analysis and Machine Intelligence
Arbitrarily layered micro-facet surfaces
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Modeling anisotropic surface reflectance with example-based microfacet synthesis
ACM SIGGRAPH 2008 papers
Technical Section: Linear approximation of Bidirectional Reflectance Distribution Functions
Computers and Graphics
Laser brush: a flexible device for 3D reconstruction of indoor scenes
Proceedings of the 2008 ACM symposium on Solid and physical modeling
A Light Scattering Model for Layered Dielectrics with Rough Surface Boundaries
International Journal of Computer Vision
Estimation of multiple directional illuminants from a single image
Image and Vision Computing
BTF modelling using BRDF texels
International Journal of Computer Mathematics - Computer Vision and Pattern Recognition
Advanced material appearance modeling
ACM SIGGRAPH 2008 classes
Improved radiance gradient computation
ACM SIGGRAPH 2008 classes
Principles of appearance acquisition and representation
ACM SIGGRAPH 2008 classes
Representing BRDFs using SOMs and MANs
ACM SIGGRAPH Computer Graphics
Family of Energy Conserving Glossy Reflection Models
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
Factoring of multiple function wavelet production sampling
WSEAS TRANSACTIONS on SYSTEMS
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
A survey of BRDF models for computer graphics
ACM SIGGRAPH Computer Graphics - Building Bridges - Science, the Arts & Technology
Reconstruction of shape and reflectance properties based on visual hull
Proceedings of the 2009 Computer Graphics International Conference
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Exploring the potential of layered BRDF models
ACM SIGGRAPH ASIA 2009 Courses
ACM SIGGRAPH ASIA 2009 Courses
Advanced material appearance modeling
ACM SIGGRAPH 2009 Courses
Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
An anisotropic BRDF model for fitting and Monte Carlo rendering
ACM SIGGRAPH Computer Graphics - Visual Research, Evaluation and Assessment in the Age of Computer Graphics
Real-time rendering of colour-shift effect of metallic materials
International Journal of Biometrics
Spatio-temporal reflectance sharing for relightable 3D video
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Toward evaluating material design interface paradigms for novice users
ACM SIGGRAPH 2010 papers
Technical Section: Simulating the appearance of sandy landscapes
Computers and Graphics
A Basis Illumination Approach to BRDF Measurement
International Journal of Computer Vision
Simulation and rendering algorithms for optically complex materials by the example of fabric
Programming and Computing Software
Circularly polarized spherical illumination reflectometry
ACM SIGGRAPH Asia 2010 papers
Technical Section: Cosine lobes for interactive direct lighting in dynamic scenes
Computers and Graphics
Physically-based interactive bi-scale material design
Proceedings of the 2011 SIGGRAPH Asia Conference
Global optimization for estimating a multiple-lobe analytical BRDF
Computer Vision and Image Understanding
BRDF models for accurate and efficient rendering of glossy surfaces
ACM Transactions on Graphics (TOG)
Advanced textural representation of materials appearance
SIGGRAPH Asia 2011 Courses
Variational shape and reflectance estimation under changing light and viewpoints
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
A light scattering model for layered rough surfaces
ICIAR'06 Proceedings of the Third international conference on Image Analysis and Recognition - Volume Part II
Surface reflectance and normal estimation from photometric stereo
Computer Vision and Image Understanding
The aMotion toolkit: painting with affective motion textures
CAe '12 Proceedings of the Eighth Annual Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution
Computer Graphics Forum
ISHair: Importance Sampling for Hair Scattering
Computer Graphics Forum
Computer aided color appearance design using environment map based lighting
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Table-driven adaptive importance sampling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Real-time shading with filtered importance sampling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
All-frequency relighting of non-diffuse objects using separable BRDF approximation
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Estimating specular roughness and anisotropy from second order spherical gradient illumination
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
A new ward BRDF model with bounded albedo
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Online construction of surface light fields
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Reflectance sharing: image-based rendering from a sparse set of images
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
An illumination model for a skin layer bounded by rough surfaces
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Real-time, photo-realistic, physically based rendering of fine scale human skin structure
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Efficient cloth modeling and rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Image-based reconstruction of spatially varying materials
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Representing appearance and pre-filtering subpixel data in sparse voxel octrees
EGGH-HPG'12 Proceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Interactive rendering with arbitrary BRDFs using separable approximations
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Efficient basis decomposition for scattered reflectance data
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Reconstruction of volumetric surface textures for real-time rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Two stage importance sampling for direct lighting
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Making radiance and irradiance caching practical: adaptive caching and neighbor clamping
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Image-driven navigation of analytical BRDF models
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Representing appearance of ancient Japanese drawing named Ukiyo-e
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A pipeline for the digitization and the realistic rendering of paintings
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Interactive high quality trimmed NURBS visualization using appearance preserving tessellation
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A practical structured light acquisition system for point-based geometry and texture
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A Significance Cache for Accelerating Global Illumination
Computer Graphics Forum
Representing BRDF by wavelet transformation of pair-copula constructions
Proceedings of the 28th Spring Conference on Computer Graphics
Efficient reconstruction, decomposition and editing for spatially-varying reflectance data
Proceedings of Graphics Interface 2013
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