A radiosity method for non-diffuse environments
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Generating antialiased images at low sampling densities
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A two-pass solution to the rendering equation: A synthesis of ray tracing and radiosity methods
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Adaptive radiosity textures for bidirectional ray tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Adaptive mesh generation for global diffuse illumination
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A model for anisotropic reflection
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A progressive multi-pass method for global illumination
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A comprehensive physical model for light reflection
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A global illumination solution for general reflectance distributions
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A rapid hierarchical radiosity algorithm
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A fast and accurate light reflection model
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Predicting reflectance functions from complex surfaces
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Combining hierarchical radiosity and discontinuity meshing
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A contrast-based scalefactor for luminance display
Graphics gems IV
Wavelength dependent reflectance functions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A clustering algorithm for radiosity in complex environments
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Partitioning and ordering large radiosity computations
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The RADIANCE lighting simulation and rendering system
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Physically-based glare effects for digital images
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Optimally combining sampling techniques for Monte Carlo rendering
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Smooth B-spline illumination maps for bidirectional ray tracing
ACM Transactions on Graphics (TOG)
A model of visual adaptation for realistic image synthesis
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Global illumination using local linear density estimation
ACM Transactions on Graphics (TOG)
Fitting virtual lights for non-diffuse walkthroughs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A model of visual masking for computer graphics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
The hemi-cube: a radiosity solution for complex environments
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Statistically optimized sampling for distributed ray tracing
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
An improved illumination model for shaded display
Communications of the ACM
Illumination for computer generated pictures
Communications of the ACM
A ray tracing solution for diffuse interreflection
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Tone Reproduction for Realistic Images
IEEE Computer Graphics and Applications
Bidirectional Reflection Distribution Function Expressed in Terms of Surface Scattering Modes
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume II - Volume II
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Perceptual color spaces for computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Color calculations for and perceptual assessment of computer graphic images (program verification, color blindness)
Jagged edges: when is filtering needed?
ACM Transactions on Graphics (TOG)
A perceptually based physical error metric for realistic image synthesis
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Selective quality rendering by exploiting human inattentional blindness: looking but not seeing
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Psychophysically based artistic techniques for increased perceived realism of virtual environments
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Varying rendering fidelity by exploiting human change blindness
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A wide field, high dynamic range, stereographic viewer
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Interactive subsurface scattering for translucent meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Detail to attention: exploiting visual tasks for selective rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Human Factors in Visualization Research
IEEE Transactions on Visualization and Computer Graphics
Future trends in computer graphics: how much is enough?
Journal of Computer Science and Technology
Visual attention models for producing high fidelity graphics efficiently
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Real-time rendering of translucent meshes
ACM Transactions on Graphics (TOG)
Efficient BRDF importance sampling using a factored representation
ACM SIGGRAPH 2004 Papers
Alternate feature location for rapid navigation using a 3D map on a mobile device
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
A GPU based saliency map for high-fidelity selective rendering
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
The halfway vector disk for BRDF modeling
ACM Transactions on Graphics (TOG)
Verification of rendering quality from measured BTFs
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Adaptive sampling based on fuzzy inference
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Scanning physical interaction behavior of 3D objects
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
On seeing and rendering colour gradients
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Technical Section: A survey of aging and weathering phenomena in computer graphics
Computers and Graphics
Framework for realistic surface representation of real objects
ISCGAV'04 Proceedings of the 4th WSEAS International Conference on Signal Processing, Computational Geometry & Artificial Vision
Representing BRDFs using SOMs and MANs
ACM SIGGRAPH Computer Graphics
Light interaction with human skin: from believable images to predictable models
ACM SIGGRAPH ASIA 2008 courses
Biophysically-based appearance models: the bumpy road toward predictability
ACM SIGGRAPH ASIA 2009 Courses
TRaX: a multicore hardware architecture for real-time ray tracing
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
Computer-aided appearance design based on BRDF measurements
Computer-Aided Design
Fuzziness driven adaptive sampling for monte carlo global illuminated rendering
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Rendering optical effects based on spectra representation in complex scenes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Cultural Heritage Predictive Rendering
Computer Graphics Forum
Spectral appearance changes induced by light exposure
ACM Transactions on Graphics (TOG)
A comprehensive geometrical optics application for wave rendering
Graphical Models
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