The variational approach to shape from shading
Computer Vision, Graphics, and Image Processing
Shape from shading in the light of mutual illumination
Image and Vision Computing - Special issue: 5th Alvey vision meeting
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
The RADIANCE lighting simulation and rendering system
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A framework for realistic image synthesis
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
When Shadows Become Interreflections
International Journal of Computer Vision - Special issue on computer vision research at NEC Research Institute
Color Space Analysis of Mutual Illumination
IEEE Transactions on Pattern Analysis and Machine Intelligence
Recovering Shading from Color Images
ECCV '92 Proceedings of the Second European Conference on Computer Vision
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Shading Primitives: Finding Folds and Shallow Grooves
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
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Ten years ago Greenberg and colleagues presented their framework for realistic image synthesis [Greenberg et al. 1997], aiming "to develop physically based lighting models and perceptually based rendering procedures for computer graphics that will produce synthetic images that are visually and measurably indistinguishable from real-world images", paraphrasing Sutherland's 'ultimate display' [Sutherland 1965]. They specifically encouraged vision researchers to use natural, complex and three-dimensional (3D) visual displays to get a better understanding of human vision and to develop more comprehensive visual models for computer graphics that will improve the efficiency of algorithms. In this paper we follow Greenberg et al.'s directive and analyse colour and luminance gradients in a complex 3D scene. The gradients arise from changes in the light source position and orientation of surfaces. Information in image gradients could apprise the visual system about intrinsic surface reflectance properties or extrinsic illumination phenomena, including shading, shadowing and inter-reflections. Colour gradients induced by inter-reflection may play a similar role to that of luminance gradients in shape-from-shading algorithms; it has been shown that 3D shape perception modulates the influence of inter-reflections on surface colour perception [Bloj et al. 1999]. Here we report a psychophysical study in which we tested whether observers were able to discriminate between gradients due to different light source positions and found that observers reliably detected a change in the gradient information when the light source position differed by only 4 deg from the reference scene (Experiment 1). This sensitivity was mainly based on the luminance information in the gradient (Experiment 2 and 3). We conclude that for a realistic impression of a scene a global illumination algorithm should model the luminance component of inter-reflections accurately, whereas it is less critical to accurately represent the spatial variation in chromaticity.