Monte Carlo methods. Vol. 1: basics
Monte Carlo methods. Vol. 1: basics
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A model for anisotropic reflection
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A comprehensive physical model for light reflection
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A global illumination solution for general reflectance distributions
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
An improved illumination model for shaded display
Communications of the ACM
Illumination for computer generated pictures
Communications of the ACM
A ray tracing solution for diffuse interreflection
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Smooth transitions between bump rendering algorithms
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Bump Shading for Volume Textures
IEEE Computer Graphics and Applications
A framework for the analysis of error in global illumination algorithms
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Reflection vector shading hardware
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Wavelength dependent reflectance functions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Illumination in diverse codimensions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multi-pass pipeline rendering: realism for dynamic environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A framework for realistic image synthesis
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Appearance-preserving simplification
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Improved Diffuse Reflection Models for Computer Vision
International Journal of Computer Vision
A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Monte Carlo evaluation of non-linear scattering equations for subsurface reflection
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Illuminating micro geometry based on precomputed visibility
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
ASP-DAC '00 Proceedings of the 2000 Asia and South Pacific Design Automation Conference
Photorealistic rendering of knitwear using the lumislice
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Frequency space environment map rendering
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient rendering of spatial bi-directional reflectance distribution functions
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Fast, arbitrary BRDF shading for low-frequency lighting using spherical harmonics
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Shading for Fourier Volume Rendering
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Texture histograms as a function of irradiation and viewing direction
International Journal of Computer Vision
A Wavelet Representation of Reflectance Functions
IEEE Transactions on Visualization and Computer Graphics
A BRDF Postprocess to Integrate Porosity on Rendered Surfaces
IEEE Transactions on Visualization and Computer Graphics
Realistic Rendering and Animation of Knitwear
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Lambertian Reflectance and Linear Subspaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Efficient Light Transport Using Precomputed Visibility
IEEE Computer Graphics and Applications
Clustered principal components for precomputed radiance transfer
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient isotropic BRDF measurement
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Real-time rendering of translucent meshes
ACM Transactions on Graphics (TOG)
Real-time rendering of woven clothes
Proceedings of the ACM symposium on Virtual reality software and technology
Efficient BRDF importance sampling using a factored representation
ACM SIGGRAPH 2004 Papers
A signal-processing framework for reflection
ACM Transactions on Graphics (TOG)
Adaptive mesh subdivision for precomputed radiance transfer
Proceedings of the 20th spring conference on Computer graphics
A Fourier Theory for Cast Shadows
IEEE Transactions on Pattern Analysis and Machine Intelligence
Local, deformable precomputed radiance transfer
ACM SIGGRAPH 2005 Papers
Radiance Caching for Efficient Global Illumination Computation
IEEE Transactions on Visualization and Computer Graphics
Noise-Resistant Fitting for Spherical Harmonics
IEEE Transactions on Visualization and Computer Graphics
Interactive refraction on complex static geometry using spherical harmonics
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Estimating the surface radiance function from single images
Graphical Models - Special issue: Vision and computer graphics
The halfway vector disk for BRDF modeling
ACM Transactions on Graphics (TOG)
All-frequency relighting of glossy objects
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2006 Courses
Precomputed radiance transfer: theory and practice
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Surface modeling and parameterization with manifolds
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Wavelet encoding of BRDFs for real-time rendering
GI '07 Proceedings of Graphics Interface 2007
A ray tracing solution for diffuse interreflection
ACM SIGGRAPH 2007 courses
Appearance Sampling of Real Objects for Variable Illumination
International Journal of Computer Vision
SOHO: Orthogonal and symmetric Haar wavelets on the sphere
ACM Transactions on Graphics (TOG)
Efficient multiple scattering in hair using spherical harmonics
ACM SIGGRAPH 2008 papers
Modeling anisotropic surface reflectance with example-based microfacet synthesis
ACM SIGGRAPH 2008 papers
Technical Section: Linear approximation of Bidirectional Reflectance Distribution Functions
Computers and Graphics
Radiance caching for efficient global illumination computation
ACM SIGGRAPH 2008 classes
Family of Energy Conserving Glossy Reflection Models
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
ACM SIGGRAPH 2009 papers
Fabricating microgeometry for custom surface reflectance
ACM SIGGRAPH 2009 papers
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
The foundations of photo-realistic rendering: from quantum electrodynamics to Maxwell's equations
GVE '07 Proceedings of the IASTED International Conference on Graphics and Visualization in Engineering
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
A Basis Illumination Approach to BRDF Measurement
International Journal of Computer Vision
Simulation and rendering algorithms for optically complex materials by the example of fabric
Programming and Computing Software
Building volumetric appearance models of fabric using micro CT imaging
ACM SIGGRAPH 2011 papers
Physically-based interactive bi-scale material design
Proceedings of the 2011 SIGGRAPH Asia Conference
Specular reflection from woven cloth
ACM Transactions on Graphics (TOG)
Physically-based real-time diffraction using spherical harmonics
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Resolution-enhanced photometric stereo
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part III
Sparse zonal harmonic factorization for efficient SH rotation
ACM Transactions on Graphics (TOG)
Interactive bi-scale editing of highly glossy materials
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Liquid penetration modeling for cloth dyeing
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
A volumetric approach to predictive rendering of fabrics
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
A novel hemispherical basis for accurate and efficient rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
All-frequency relighting of non-diffuse objects using separable BRDF approximation
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Multiresolution reflectance filtering
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Image-based reconstruction of spatially varying materials
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive rendering with arbitrary BRDFs using separable approximations
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Rendering inhomogeneous surfaces with radiosity
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Advanced light material interaction for direct volume rendering
VG'10 Proceedings of the 8th IEEE/EG international conference on Volume Graphics
Recent advances in physically-based appearance modeling of cloth
SIGGRAPH Asia 2012 Courses
A practical microcylinder appearance model for cloth rendering
ACM Transactions on Graphics (TOG)
Acquiring reflectance and shape from continuous spherical harmonic illumination
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Fabricating BRDFs at high spatial resolution using wave optics
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Bi-scale appearance fabrication
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Inverse bi-scale material design
ACM Transactions on Graphics (TOG)
Simulated bidirectional texture functions with silhouette details
Proceedings of Graphics Interface 2013
Mining effective parallelism from hidden coherence for GPU based path tracing
SIGGRAPH Asia 2013 Technical Briefs
Grand challenges: material models in automotive
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
Interactive appearance design in the presence of optically complex materials
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
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