IEEE Computer Graphics and Applications
Atmospheric illumination and shadows
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The zonal method for calculating light intensities in the presence of a participating medium
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Predicting reflectance functions from complex surfaces
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Texture and reflection in computer generated images
Communications of the ACM
Light reflection functions for simulation of clouds and dusty surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Modeling and rendering of metallic patinas
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time simulation of dust behavior generated by a fast traveling vehicle
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Computer modelling of fallen snow
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Monte Carlo evaluation of non-linear scattering equations for subsurface reflection
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Integrating Physics-Based Computing and Visualization: Modeling Dust Behavior
Computing in Science and Engineering
Corrosion: simulating and rendering
GRIN'01 No description on Graphics interface 2001
GRIN'01 No description on Graphics interface 2001
Visual simulation of weathering by γ-ton tracing
ACM SIGGRAPH 2005 Papers
Appearance manifolds for modeling time-variant appearance of materials
ACM SIGGRAPH 2006 Papers
Time-varying surface appearance: acquisition, modeling and rendering
ACM SIGGRAPH 2006 Papers
Modeling and rendering of metallic patinas
ACM SIGGRAPH 2006 Courses
Synthesis of material drying history: phenomenon modeling, transferring and rendering
ACM SIGGRAPH 2006 Courses
ACM Transactions on Graphics (TOG)
Modeling and rendering of metallic patinas
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
IEEE Transactions on Visualization and Computer Graphics
Technical Section: A survey of aging and weathering phenomena in computer graphics
Computers and Graphics
Advanced material appearance modeling
ACM SIGGRAPH 2008 classes
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Advanced material appearance modeling
ACM SIGGRAPH 2009 Courses
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
ACM SIGGRAPH 2010 papers
An interactive design system for water flow stains on outdoor images
SG'10 Proceedings of the 10th international conference on Smart graphics
Image-guided weathering: A new approach applied to flow phenomena
ACM Transactions on Graphics (TOG)
An integrated color changing simulation system based on colorimetric and chemical modeling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Synthesis of material drying history: phenomenon modeling, transferring and rendering
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Phenomenological simulation of efflorescence in brick constructions
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
Dirty glass: rendering contamination on transparent surfaces
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Real-time dust rendering by parametric shell texture synthesis
ACM SIGGRAPH 2013 Posters
Hi-index | 0.00 |
This paper describes a dust modeling technique. An empirical method is used to visually simulate the effect of dust accumulation on object surfaces. The dust amount is first predicted based on the properties of the surfaces: the surface inclination and stickiness. This predicted amount is then adjusted according to some external factors: surface exposure to wind and scraping off by other objects. The calculated dust amount is finally perturbed by a noise function on rendering to give a fuzzy visual effect.