Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A model for anisotropic reflection
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A comprehensive physical model for light reflection
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Predicting reflectance functions from complex surfaces
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Wavelength dependent reflectance functions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A framework for realistic image synthesis
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Illumination for computer generated pictures
Communications of the ACM
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A practitioners' assessment of light reflection models
PG '97 Proceedings of the 5th Pacific Conference on Computer Graphics and Applications
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Homomorphic factorization of BRDFs for high-performance rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Helmholtz Stereopsis: Exploiting Reciprocity for Surface Reconstruction
International Journal of Computer Vision
Interactive subsurface scattering for translucent meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Bidirectional Texture Contrast Function
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part IV
Efficient and realistic visualization of cloth
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A simple layered RGB BRDF model
Graphical Models - Special issue on Pacific graphics 2002
Real-time rendering of translucent meshes
ACM Transactions on Graphics (TOG)
Real-time rendering of woven clothes
Proceedings of the ACM symposium on Virtual reality software and technology
Bidirectional Texture Contrast Function
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Reflectance from locally glossy thoroughly pitted surfaces
Computer Vision and Image Understanding
Real-time rendering of plant leaves
ACM SIGGRAPH 2005 Papers
BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions
IEEE Computer Graphics and Applications
The halfway vector disk for BRDF modeling
ACM Transactions on Graphics (TOG)
Inverse shade trees for non-parametric material representation and editing
ACM SIGGRAPH 2006 Papers
Real-time BRDF editing in complex lighting
ACM SIGGRAPH 2006 Papers
BRDF estimation system for structural colors
Proceedings of the 2005 international conference on Augmented tele-existence
A reflectance model for diffuse fluorescent surfaces
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Real-time rendering of plant leaves
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Realistic materials in computer graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Interactive relighting with dynamic BRDFs
ACM SIGGRAPH 2007 papers
The D-BRDF model as a basis for BRDF acquisition
ACM SIGGRAPH 2007 posters
A precomputed polynomial representation for interactive BRDF editing with global illumination
ACM Transactions on Graphics (TOG)
Modeling anisotropic surface reflectance with example-based microfacet synthesis
ACM SIGGRAPH 2008 papers
Technical Section: Linear approximation of Bidirectional Reflectance Distribution Functions
Computers and Graphics
Representing BRDFs using SOMs and MANs
ACM SIGGRAPH Computer Graphics
A photometric approach for estimating normals and tangents
ACM SIGGRAPH Asia 2008 papers
Practical modeling and acquisition of layered facial reflectance
ACM SIGGRAPH Asia 2008 papers
Light warping for enhanced surface depiction
ACM SIGGRAPH 2009 papers
Fabricating microgeometry for custom surface reflectance
ACM SIGGRAPH 2009 papers
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Toward a perceptual space for gloss
ACM Transactions on Graphics (TOG)
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
All-frequency rendering of dynamic, spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
A survey of BRDF models for computer graphics
ACM SIGGRAPH Computer Graphics - Building Bridges - Science, the Arts & Technology
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Reflectance from locally glossy thoroughly pitted surfaces
Computer Vision and Image Understanding
Exploring the potential of layered BRDF models
ACM SIGGRAPH ASIA 2009 Courses
Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
An anisotropic BRDF model for fitting and Monte Carlo rendering
ACM SIGGRAPH Computer Graphics - Visual Research, Evaluation and Assessment in the Age of Computer Graphics
Radiance Scaling for versatile surface enhancement
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Real-time rendering of colour-shift effect of metallic materials
International Journal of Biometrics
A radiative transfer framework for rendering materials with anisotropic structure
ACM SIGGRAPH 2010 papers
Manifold bootstrapping for SVBRDF capture
ACM SIGGRAPH 2010 papers
A Basis Illumination Approach to BRDF Measurement
International Journal of Computer Vision
Circularly polarized spherical illumination reflectometry
ACM SIGGRAPH Asia 2010 papers
Realtime rendering of realistic fabric with alternation of deformed anisotropy
MIG'10 Proceedings of the Third international conference on Motion in games
Building volumetric appearance models of fabric using micro CT imaging
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
Digital conservation of cultural assets
Culture and computing
Physically-based interactive bi-scale material design
Proceedings of the 2011 SIGGRAPH Asia Conference
AppWarp: retargeting measured materials by appearance-space warping
Proceedings of the 2011 SIGGRAPH Asia Conference
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
Global optimization for estimating a multiple-lobe analytical BRDF
Computer Vision and Image Understanding
Specular reflection from woven cloth
ACM Transactions on Graphics (TOG)
Resolution-enhanced photometric stereo
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part III
Photorealistic cloth in real-time applications
Computer Animation and Virtual Worlds
Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution
Computer Graphics Forum
Interactive bi-scale editing of highly glossy materials
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Optimizing environment maps for material depiction
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Estimating specular roughness and anisotropy from second order spherical gradient illumination
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Multiresolution reflectance filtering
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Microfacet models for refraction through rough surfaces
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Image-based rendering of the anisotropic BRDF of woven fabrics
EGMM'04 Proceedings of the Seventh Eurographics conference on Multimedia
Sketch and paint-based interface for highlight modeling
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Recent advances in physically-based appearance modeling of cloth
SIGGRAPH Asia 2012 Courses
A practical microcylinder appearance model for cloth rendering
ACM Transactions on Graphics (TOG)
Fabricating BRDFs at high spatial resolution using wave optics
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Bi-scale appearance fabrication
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Instant convolution shadows for volumetric detail mapping
ACM Transactions on Graphics (TOG)
Inverse bi-scale material design
ACM Transactions on Graphics (TOG)
Efficient reconstruction, decomposition and editing for spatially-varying reflectance data
Proceedings of Graphics Interface 2013
The Visual Computer: International Journal of Computer Graphics
Interactive appearance design in the presence of optically complex materials
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
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A method is presented that takes as an input a 2D microfacet orientation distribution and produces a 4D bidirectional reflectance distribution function (BRDF). This method differs from previous microfacet-based BRDF models in that it uses a simple shadowing term which allows it to handle very general microfacet distributions while maintaining reciprocity and energy conservation. The generator is shown on a variety of material types.