Sketch and paint-based interface for highlight modeling

  • Authors:
  • Romain Pacanowski;Xavier Granier;Christophe Schlick;Pierre Poulin

  • Affiliations:
  • INRIA, Bordeaux University and Dép. I.R.O., Université de Montréal;INRIA, Bordeaux University;INRIA, Bordeaux University;Dép. I.R.O., Université de Montréal

  • Venue:
  • SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
  • Year:
  • 2008

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Abstract

In computer graphics, highlights capture much of the appearance of light reflection off a surface. They are generally limited to pre-defined models (e.g., Phong, Blinn) or to measured data. In this paper, we introduce new tools and a corresponding highlight model to provide computer graphics artists a more expressive approach to design highlights. For each defined light key-direction, the artist simply sketches and paints the main highlight features (shape, intensity, and color) on a plane oriented perpendicularly to the reflected direction. For other light-and- view configurations, our system smoothly blends the different user-defined highlights. Based on GPU cabilities, our solution allows real-time editing and feedback. We illustrate our approach with a wide range of highlights, with complex shapes and varying colors. This solution also demonstrates the simplicity of introduced tools.