Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Toward a psychophysically-based light reflection model for image synthesis
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
An anisotropic phong BRDF model
Journal of Graphics Tools
Illumination for computer generated pictures
Communications of the ACM
An efficient representation for irradiance environment maps
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Unified Approach to Prefiltered Environment Maps
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
The lit sphere: a model for capturing NPR shading from art
GRIN'01 No description on Graphics interface 2001
Interactive editing and modeling of bidirectional texture functions
ACM SIGGRAPH 2007 papers
AppWand: editing measured materials using appearance-driven optimization
ACM SIGGRAPH 2007 papers
The influence of shape on the perception of material reflectance
ACM SIGGRAPH 2007 papers
Painting in High Dynamic Range
Journal of Visual Communication and Image Representation
A precomputed polynomial representation for interactive BRDF editing with global illumination
ACM Transactions on Graphics (TOG)
Shape-dependent gloss correction
Proceedings of the 5th symposium on Applied perception in graphics and visualization
The perception of simulated materials
ACM SIGGRAPH 2008 classes
Fast, realistic lighting and material design using nonlinear cut approximation
ACM SIGGRAPH Asia 2008 papers
Fabricating microgeometry for custom surface reflectance
ACM SIGGRAPH 2009 papers
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Interactive reflection editing
ACM SIGGRAPH Asia 2009 papers
Exploring the potential of layered BRDF models
ACM SIGGRAPH ASIA 2009 Courses
Toward evaluating material design interface paradigms for novice users
ACM SIGGRAPH 2010 papers
Surface flows for image-based shading design
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Real-time shading with filtered importance sampling
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Visibility editing for all-frequency shadow design
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Image-driven navigation of analytical BRDF models
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Sketch and paint-based interface for highlight modeling
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Hi-index | 0.00 |
This articles presents an interface for quick and intuitive development of arbitrary, but physically correct, bidirectional reflectance distribution functions, or BRDFs. The interface, referred to as BRDF-Shop, gives artists the ability to create a BRDF through positioning and manipulating highlights on a spherical canvas. The authors develop a novel mapping between painted highlights and specular lobes of an extended Ward BRDF model. The implementation of BRDF Shop uses programmable graphics hardware to provide a real-time visualization of the material on a complex object in environment lighting.