A comprehensive physical model for light reflection
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Reflection from layered surfaces due to subsurface scattering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Illumination for computer generated pictures
Communications of the ACM
Simulation of wrinkled surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Rendering Iridescent Colors of Optical Disks
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
A Physically-Based BRDF Model for Multilayer Systems with Uncorrelated Rough Boundaries
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Visualization of Optical Phenomena Caused by Multilayer Films with Complex Refractive Indices
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Rendering Iridescent Colors Appearing on Natural Objects
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Arbitrarily layered micro-facet surfaces
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Rendering the effect of labradoescence
Proceedings of Graphics Interface 2009
Exploring the potential of layered BRDF models
ACM SIGGRAPH ASIA 2009 Courses
Thinking in layers: modeling with layered materials
SIGGRAPH Asia 2011 Courses
A comprehensive geometrical optics application for wave rendering
Graphical Models
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Many natural objects, and in particular layered materials, have non-linear reflection behavior along the wavelengths. An accurate representation of phenomena such as interference and color dispersion generally requires a fine spectral representation of light instead of the commonly used RGB components. In this article, we introduce and experiment with a general approach to create similar and convincing effects, with a simple RGB BRDF model. We present a model for both specular and diffuse reflection, and implement them into software and hard-ware accelerated rendering process.