Distribution theory and transform analysis: an introduction to generalized functions, with applications
A model for anisotropic reflection
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A lighting model aiming at drive simulators
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Surface Reflection: Physical and Geometrical Perspectives
IEEE Transactions on Pattern Analysis and Machine Intelligence
A comprehensive physical model for light reflection
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Wavelength dependent reflectance functions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Polarization and birefringency considerations in rendering
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Intensity fluctuations and natural texturing
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
3D graphics and the wave theory
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Toward a psychophysically-based light reflection model for image synthesis
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Modeling acoustics in virtual environments using the uniform theory of diffraction
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Interactive subsurface scattering for translucent meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
A simple layered RGB BRDF model
Graphical Models - Special issue on Pacific graphics 2002
Real-time rendering of translucent meshes
ACM Transactions on Graphics (TOG)
A Practical Approach to Spectral Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Rendering biological iridescences with RGB-based renderers
ACM Transactions on Graphics (TOG)
Testing new variants of the Beckmann-Kirchhoff model against radiance data
Computer Vision and Image Understanding
BRDF estimation system for structural colors
Proceedings of the 2005 international conference on Augmented tele-existence
Rendering compact discs and other diffractive surfaces illuminated by linear light sources
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Spectral BRDF creation for structural colors
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
ACM SIGGRAPH 2007 courses
The Aristotelian rainbow: from philosophy to computer graphics
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
A Light Scattering Model for Layered Dielectrics with Rough Surface Boundaries
International Journal of Computer Vision
BRDF display: interactive view dependent texture display using integral photography
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
Family of Energy Conserving Glossy Reflection Models
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
A tool to create illuminant and reflectance spectra for light-driven graphics and visualization
ACM Transactions on Graphics (TOG)
Rendering the effect of labradoescence
Proceedings of Graphics Interface 2009
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
A generic real-time rendering approach for structural colors
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Testing new variants of the Beckmann-Kirchhoff model against radiance data
Computer Vision and Image Understanding
ACM SIGGRAPH 2009 Courses
A novel progressive refinement algorithm for full spectral rendering
Real-Time Imaging
A simple method for ray tracing diffraction
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
WBSDF for simulating wave effects of light and audio
ACM SIGGRAPH 2010 Posters
Rendering optical effects based on spectra representation in complex scenes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Physically-based real-time diffraction using spherical harmonics
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Reflectance model for diffraction
ACM Transactions on Graphics (TOG)
Simulation of radio wave propagation by beam tracing
EG PGV'09 Proceedings of the 9th Eurographics conference on Parallel Graphics and Visualization
Fabricating BRDFs at high spatial resolution using wave optics
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
A comprehensive geometrical optics application for wave rendering
Graphical Models
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