A survey of BRDF models for computer graphics

  • Authors:
  • Murat Kurt;Dave Edwards

  • Affiliations:
  • Ege University, International Computer Institute, Bornova, Izmir, Turkey;University of Utah, Salt Lake City, UT

  • Venue:
  • ACM SIGGRAPH Computer Graphics - Building Bridges - Science, the Arts & Technology
  • Year:
  • 2009

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Abstract

To produce photo-realistic images in computer graphics, we must effectively describe the interactions between light and surfaces. In this paper, we focus on Bidirectional Reflectance Distribution Functions (BRDFs), which characterize these interactions. We survey on most BRDF representations introduced so far and we investigate their usage, importance and applications. We look at in detail their two important usages; in GPU-based real-time renderings and in renderings of metallic car paints.