A microfacet-based BRDF generator
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Applying appearance standards to light reflection models
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Family of Energy Conserving Glossy Reflection Models
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
A new set of normalized geometric moments based on Schlick's approximation
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
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We discuss the theory and practical issues behind creating reflection models to show the difficulty of the problem. We survey the current approaches towards reflection models for computer graphics to show that even for simple surfaces, the important issues are far from settled. We briefly discuss future directions for research. Finally, we present a case study of a particular type of light reflection that captures some important aspects of appearance for a limited class of materials with subsurface reflection.