SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Accurate rendering technique based on colorimetric conception
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Algorithm 764: Cubpack++: a C++ package for automatic two-dimensional cubature
ACM Transactions on Mathematical Software (TOMS)
Rendering with radiance: the art and science of lighting visualization
Rendering with radiance: the art and science of lighting visualization
Toward a psychophysically-based light reflection model for image synthesis
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
Illumination for computer generated pictures
Communications of the ACM
A practitioners' assessment of light reflection models
PG '97 Proceedings of the 5th Pacific Conference on Computer Graphics and Applications
Reflectance estimation of sparkle in metallic paints
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
AppWand: editing measured materials using appearance-driven optimization
ACM SIGGRAPH 2007 papers
Visual equivalence: towards a new standard for image fidelity
ACM SIGGRAPH 2007 papers
The influence of shape on the perception of material reflectance
ACM SIGGRAPH 2007 papers
The perception of simulated materials
ACM SIGGRAPH 2008 classes
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Toward a perceptual space for gloss
ACM Transactions on Graphics (TOG)
Color Matching for Metallic Coatings
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Toward evaluating material design interface paradigms for novice users
ACM SIGGRAPH 2010 papers
Effects of global illumination approximations on material appearance
ACM SIGGRAPH 2010 papers
Computer-aided appearance design based on BRDF measurements
Computer-Aided Design
Computer aided color appearance design using environment map based lighting
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Image-driven navigation of analytical BRDF models
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Understanding the role of phase function in translucent appearance
ACM Transactions on Graphics (TOG)
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Appearance standards for gloss, haze, and goniochromatic color are applied to computer graphic reflection models. Correspondences are derived between both the gloss and haze standards and the specular exponent of the Phong model, the surface roughness of the Ward model, and the surface roughness of the Cook-Torrance model. Metallic and pearlescent colors are rendered using three aspecular measurements defined in a proposed standard for goniochromatic color. The reflection models for gloss and goniochromatic color are combined to synthesize pictures of clear coated automotive paint. Advantages of using appearance standards to select reflection model parameters include the small number of required measurements and the inexpensive commercially available instruments necessary to acquire the data. The use of a standard appearance scale also provides a more intuitive way of selecting the reflection model parameters and a reflection model independent method of specifying appearance.