Algorithms for drawing anti-aliased circles and ellipses
Computer Vision, Graphics, and Image Processing - Lectures notes in computer science, Vol. 201 (G. Goos and J. Hartmanis, Eds.)
An experimental evaluation of computer graphics imagery
ACM Transactions on Graphics (TOG)
An experimental comparison of RGB, YIQ, LAB, HSV, and opponent color models
ACM Transactions on Graphics (TOG)
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Concrete mathematics: a foundation for computer science
Concrete mathematics: a foundation for computer science
High speed high quality antialiased vector generation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A new simple and efficient antialiasing with subpixel masks
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
An efficient antialiasing technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Analytic antialiasing with prism splines
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Quadrature prefiltering for high quality antialiasing
ACM Transactions on Graphics (TOG)
A model of visual adaptation for realistic image synthesis
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Error diffusion: wavefront traversal and contrast considerations
GI '96 Proceedings of the conference on Graphics interface '96
A model of visual masking for computer graphics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Hardware accelerated rendering of antialiasing using a modified a-buffer algorithm
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Antialiasing of curves by discrete pre-filtering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A framework for realistic image synthesis
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Bresenham's algorithm with Grey scale
Communications of the ACM
A Psychophysical Approach to Assessing the Quality of Antialiased Images
IEEE Computer Graphics and Applications
Antialiasing by Gaussian Integration
IEEE Computer Graphics and Applications
Filtering edges for gray-scale displays
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
The use of grayscale for improved raster display of vectors and characters
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
The Analysis and Statistics of Line Distribution
IEEE Computer Graphics and Applications
High-quality spatio-temporal rendering using semi-analytical visibility
ACM SIGGRAPH 2011 papers
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Depiction of oblique edges by discrete pixels usually results in visible stair steps, often called jaggies. A variety of filtering approaches exists to minimize this visual artifact, but none has been applied selectively only to those edges that would otherwise appear jagged. A recent series of experiments has led to a model of the visibility of jagged edges. Here, we demonstrate how these data can be used efficiently to determine when filtering of edges is needed to eliminate the jaggies and when it is unnecessary. This work also provides a template for how the results of psychophysical experiments can be applied in computer graphics to address image-quality questions.