Advanced animation and rendering techniques
Advanced animation and rendering techniques
An implementation of multivariate B-spline surfaces over arbitrary triangulations
Proceedings of the conference on Graphics interface '92
Box splines
Analytic signal processing for computer graphics using multivariate polyhedral splines
Analytic signal processing for computer graphics using multivariate polyhedral splines
Integrated analytic spatial and temporal anti-aliasing for polyhedra in 4-space
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Filtering high quality text for display on raster scan devices
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A hidden-surface algorithm with anti-aliasing
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Synthetic texturing using digital filters
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Quadrature prefiltering for high quality antialiasing
ACM Transactions on Graphics (TOG)
Antialiasing of curves by discrete pre-filtering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Jagged edges: when is filtering needed?
ACM Transactions on Graphics (TOG)
Computing exact shadow irradiance using splines
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Visualization and Computer Graphics
Analytic Anti-Aliasing of Linear Functions on Polytopes
Computer Graphics Forum
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