Bidirectional reflection functions from surface bump maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Discrete cosine transform: algorithms, advantages, applications
Discrete cosine transform: algorithms, advantages, applications
A global illumination solution for general reflectance distributions
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Discontinuity Meshing for Accurate Radiosity
IEEE Computer Graphics and Applications
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Source Coding Theory
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction
International Journal of Computer Vision
Interactive Relighting of Panoramas
IEEE Computer Graphics and Applications
Dimensionality of Illumination Manifolds in Appearance Matching
ECCV '96 Proceedings of the International Workshop on Object Representation in Computer Vision II
Image-based Rendering with Controllable Illumination
Proceedings of the Eurographics Workshop on Rendering Techniques '97
What is the set of images of an object under all possible lighting conditions?
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Real-time relighting of compressed panoramas
Graphics programming methods
PCA-based compression for image-based relighting
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
JPEG2000: A New Standard for Still Image Compression
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
The plenoptic illumination function
IEEE Transactions on Multimedia
Comparison of different methods of classification in subband coding of images
IEEE Transactions on Image Processing
Compression of illumination-adjustable images
IEEE Transactions on Circuits and Systems for Video Technology
Data-intensive image based relighting
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Hi-index | 0.00 |
Image-based modeling and rendering has been demonstrated as a cost-effective and efficient approach to computer games and virtual reality applications. The computational model that most image-based techniques are based on is the plenoptic function. Since the original formulation of the plenoptic function does not include illumination, previous image-based applications simply assume that the illumination is fixed. We have proposed a new formulation of the plenoptic function, called the plenoptic illumination function, which explicitly specifies the illumination component. Techniques based on this formulation can be extended to support relighting as well as view interpolation. The core of this framework is compression, and we show how to exploit three types of data correlation, the intra-pixel, the inter-pixel and the inter-channel correlations, in order to achieve a manageable storage size. The proposed coding method outperforms JPEG, JPEG2000 and MPEG.