Robust rendering of general ellipses and elliptical arcs
ACM Transactions on Graphics (TOG)
GI '96 Proceedings of the conference on Graphics interface '96
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Introduction to Computer Graphics
Introduction to Computer Graphics
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Filtering and brushing with motion
Information Visualization
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Animating pictures with stochastic motion textures
ACM SIGGRAPH 2005 Papers
Interactive vector fields for painterly rendering
GI '05 Proceedings of Graphics Interface 2005
Affective effects of program visualization
Proceedings of the second international workshop on Computing education research
Virtual Vandalism: The Effect of Physical Incivilities on the Affective Appraisal of 3D Urban Models
IV '07 Proceedings of the 11th International Conference Information Visualization
Motion field texture synthesis
ACM SIGGRAPH Asia 2009 papers
Utilizing affective analysis for efficient movie browsing
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Motion texture animation of water surface
ACM SIGGRAPH 2010 Posters
What Makes Motion Meaningful? Affective Properties of Abstract Motion
PSIVT '10 Proceedings of the 2010 Fourth Pacific-Rim Symposium on Image and Video Technology
Toward a Minimal Representation of Affective Gestures
IEEE Transactions on Affective Computing
Simple motion textures for ambient affect
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Effect of camera and object motion on visual load in 3d games
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
Hi-index | 0.00 |
Visual artists and designers frequently use carefully crafted motion textures -- patterns of ambient motion throughout a scene -- to imbue the atmosphere with affect. The design of such ambient visual cues is an elusive topic that has been studied by painters, theatre directors, scenic designers, lighting designers, filmmakers, producers, and artists for years. Recent research shows that such motion textures have the capacity to be both perceptually efficient and powerfully evocative, but adding them to scenes requires careful manipulation "by hand": no tools currently exist to facilitate this integration. In this paper we describe the design and development of the aMotion toolkit: a palette of composable motion "brushes" for image and video based on our affective motion research. We discuss insights from an on-going qualitative study with professional visual effects designers into how such capabilities can enhance their current practice