Preattentive processing in vision
Computer Vision, Graphics, and Image Processing
Features and objects in visual processing
Scientific American
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Technometrics
Dynamic queries for information exploration: an implementation and evaluation
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The movable filter as a user interface tool
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 8th annual ACM symposium on User interface and software technology
Visualizing Data
The use of animation in computer-assisted instruction
The use of animation in computer-assisted instruction
Infocrystal: a visual tool for information retrieval
VIS '93 Proceedings of the 4th conference on Visualization '93
Moticons: detection, distraction and task
International Journal of Human-Computer Studies - Notification user interfaces
Motion to support rapid interactive queries on node--link diagrams
ACM Transactions on Applied Perception (TAP)
On the Role of Color in the Perception of Motion in Animated Visualizations
VIS '04 Proceedings of the conference on Visualization '04
Supporting visual queries on medium-sized node-link diagrams
Information Visualization
Motion coding for pattern detection
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
La perception du mouvement dans les systèmes de visualisation d'informations
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Visual Thinking with an Interactive Diagram
Diagrams '08 Proceedings of the 5th international conference on Diagrammatic Representation and Inference
The effect of motion in graphical user interfaces
SG'03 Proceedings of the 3rd international conference on Smart graphics
Beyond encoding: it has got to move
SG'03 Proceedings of the 3rd international conference on Smart graphics
A set of multi-touch graph interaction techniques
ACM International Conference on Interactive Tabletops and Surfaces
Technical Section: Using color in visualization: A survey
Computers and Graphics
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Proceedings of Graphics Interface 2011
Simple motion textures for ambient affect
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Effect of camera and object motion on visual load in 3d games
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
Toolset to explore visual motion designs in a video game
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Exploring the design space of interactive link curvature in network diagrams
Proceedings of the International Working Conference on Advanced Visual Interfaces
The aMotion toolkit: painting with affective motion textures
CAe '12 Proceedings of the Eighth Annual Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Information visualization on large, high-resolution displays: issues, challenges, and opportunities
Information Visualization - Special issue on State of the Field and New Research Directions
Special Section on CANS: Affective motion textures
Computers and Graphics
Distinctive parameters of expressive motion
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Animation of orthogonal texture-based vector field visualization
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Similarity in visual designs: effects on workload and performance in a railed-shooter game
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Design patterns of focused attention
Proceedings of the First Workshop on Design Patterns in Games
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Visualizing information in user interfaces to complex, large-scale systems is difficult due to visual fragmentation caused by an enormous amount of inter-related data distributed across multiple views. New display dimensions are required to help the user visually integrate and filter such spatially distributed and heterogeneous information. Motion holds promise in this regard as a perceptually efficient display dimension. It has long been known to have a strong grouping effect, suggesting it has potential for filtering and brushing techniques. However, there is little known about which properties of motion are most effective. This paper reviews the prior literature relating to the use of motion for display and discusses the requirements for how motion can be usefully applied to these problems, especially for visualizations incorporating multiple groups of data objects. Results from previous research by the authors suggested motion type was a strong distinguishing feature. Three types of motions in pairwise combinations were compared: linear, circular and expansion/contraction. Combinations of linear directions were also compared to evaluate how great angular separation needs to be to enforce perceptual distinction. The results showed that motion can effectively group objects that are otherwise dissimilar. Type differentiation is more effective than directional differences (except for 90°). Of the three types studied, circular demands the most attention. Angular separation must be 90° to be equally effective. These results suggest that motion can be usefully applied to both filtering and brushing. They also provide the beginnings of a vocabulary of simple motions that can be applied to information visualization.