Designing the user interface: strategies for effective human-computer interaction
Designing the user interface: strategies for effective human-computer interaction
The user-computer interface in process control: a human factors engineering handbook
The user-computer interface in process control: a human factors engineering handbook
Visualizing real-time multivariate data using preattentive processing
ACM Transactions on Modeling and Computer Simulation (TOMACS) - Special issue on graphics, animation, and visualization for simulation environments
Designing effective multimedia presentations
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Information visualization: perception for design
Information visualization: perception for design
Tradeoffs in displaying peripheral information
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Tickertape: Notification and Communication in a Single Line
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Maintaining information awareness in a dynamic environment: assessing animation as a communication mechanism
Filtering and brushing with motion
Information Visualization
Motion to support rapid interactive queries on node--link diagrams
ACM Transactions on Applied Perception (TAP)
Visualizing Live Text Streams Using Motion and Temporal Pooling
IEEE Computer Graphics and Applications
Stopping spyware at the gate: a user study of privacy, notice and spyware
SOUPS '05 Proceedings of the 2005 symposium on Usable privacy and security
Supporting visual queries on medium-sized node-link diagrams
Information Visualization
Motion coding for pattern detection
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
eye-q: eyeglass peripheral display for subtle intimate notifications
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
High-resolution gaming: Interfaces, notifications, and the user experience
Interacting with Computers
Matching attentional draw with utility in interruption
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Can smooth view transitions facilitate perceptual constancy in node-link diagrams?
GI '07 Proceedings of Graphics Interface 2007
GI '07 Proceedings of Graphics Interface 2007
Evaluating visual cues for window switching on large screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynamic design elements for the peripheral interaction of ambient media
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Designing haptic icons to support collaborative turn-taking
International Journal of Human-Computer Studies
The effect of animated transitions in zooming interfaces
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Using salience differentials to making visual cues noticeable
UPSEC'08 Proceedings of the 1st Conference on Usability, Psychology, and Security
Effect of Peripheral Communication Pace on Attention Allocation in a Dual-Task Situation
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
ClassInFocus: enabling improved visual attention strategies for deaf and hard of hearing students
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
DeskJockey: exploiting passive surfaces to display peripheral information
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Proceedings of Graphics Interface 2010
Object displays for identifying multidimensional outliers within a crowded visual periphery
Journal of Visual Communication and Image Representation
Temporal distortion for animated transitions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-centered visualization environments
Human-centered visualization environments
Visual encodings that support physical navigation on large displays
Proceedings of Graphics Interface 2011
A framework for supporting joint interpersonal attention in distributed groups
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Effects of Reliance Support on Team Performance by Advising and Adaptive Autonomy
WI-IAT '11 Proceedings of the 2011 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02
Awareness to improve interaction: design of distance learning environment
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Effect of camera and object motion on visual load in 3d games
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
Context-dependent awareness support in open collaboration environments
User Modeling and User-Adapted Interaction
Special Section on CANS: Affective motion textures
Computers and Graphics
Distinctive parameters of expressive motion
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Predicting whether users view dynamic content on the world wide web
ACM Transactions on Computer-Human Interaction (TOCHI)
ADAS HMI using peripheral vision
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Addressing animated transitions already in mobile app storyboards
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
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In this paper, we describe an empirical investigation of the utility of several perceptual properties of motion in information-dense displays applied to notification. Notification relates to awareness and how dynamic information is communicated from the system to the user. Key to a notification technique is how easily the notification is detected and identified. Our initial studies show that icons with simple motions, termed moticons, are effective coding techniques for notification and in fact are often better detected and identified than colour and shape codes, especially in the periphery. A subsequent experiment compared the detection and distraction effects of different motion types in several task conditions. Our resutts reveal how different attributes of motion contribute to detection, identification and distraction and provide initial guidelines on how motion codes can be designed to support awareness in information-rich interfaces while minimizing unwanted side effects of distraction and irritation.